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as i said, i am also getting the old afflictions (material loss, loose screws, etc) but that is probably from outdated patches. However, trying to remove ballast infection did not work like at all. even when i had my friend was shooting me with a welding tool, the ballast infection was still going up rapidly or does the effectiveness of the welder grow with time? the only two ways i found to lower it was giving myself the robotrauma radiation damage affliction through the console, since it does not work with hazardous reactors beside damaging you and the other was standing in fire (incendium grenade for example)
Removing "Robotinfection" isn't done through the HUD. It takes a while, so you'll need to be patient. I could even test it today to see if anything broke (but I doubt anything broke).
i did try to use the welding tool, both in the health interface and in world (aiming at my legs), but they did not work. I have a feeling with all the new changes, could it be that the patches are messing the with how it's supposed to work? i am getting the old afflictions currently, even though i saw that they are supposed to be replaced with new ones
There is such information and I will copy it especially for you.
("Robotinfection" works on the principle that you can get infected by ballast flora gas, but to get rid of it, you just need a second person or you yourself to use a welder). So you have to use a welding machine as if you wanted to damage yourself