tModLoader

tModLoader

136 ratings
Revengeance+
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
258.566 KB
14 Feb @ 5:36am
27 Sep @ 10:49pm
10 Change Notes ( view )

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Revengeance+

Description
A mod that allows other content mods to work with Revengeance mode and as well as Eternity Mode.

This solely exists for content mods that don't have boss rework addons unlike Thorium and Calamity.

Things this mod does:
-Goes as far as altering boss AIs by adding Revengeance or Eternity exclusive attacks.
-Implementation of defense damage and Eternity mode debuffs for other modded bosses.
-Adds supported bosses to Boss Rush (WIP, expect some bugs!)

Does nothing on its own when you only have Calamity or Fargo, you need the following supported mods for it to do something!

Supported mods so far:
-Consolaria
-Secret of the Shadows
-Spooky
-Redemption (WIP, and not in boss rush yet!)

Mods that will not be supported:
-Calamity (duh)
-Fargo's Souls (Fargo's Souls Calamity DLC exists)
-Thorium (Ragnarok and Thorium Bosses Rework already exists)

Note: Infernum AI for other mods are not planned, too much work. Though, it makes bosses use Malice + Eternity AI instead alongside adding custom boss intros for them, it is the least I could do.

Misc features:
-Makes all supported bosses drop their master mode relics in revengeance.
-Makes all supported bosses work with Calamity's elemental debuff vulnerability system.
-Merges Mod of Redemption and Calamity's Elemental damage mechanics into a unified system.
-Patches a bug where Otherworldly Constructs die from suffocation in Eternity mode.
-Eternity mode balancing for supported mods' weapons
-You can view the other mod's boss AI changes by going to the "Supported Mods Config" and hovering over the respective mod you wanna see, it will open a UI that will let you select which boss and see what's different. Though, this might not work for all devices or certain tMod settings so bear that in mind.
Originally posted by tModLoader RevengeancePlus:
Developed By n0t_UN_owen
Popular Discussions View All (3)
2
27 Sep @ 4:59pm
Having issues with Spooky even after the recent update
Daphne
3
16 Apr @ 8:21pm
Things I have noticed in Boss Rush support
Kyot092
2
27 Sep @ 5:54am
Mod Support
ma3allim
93 Comments
Aizen522 5 Oct @ 6:51am 
Putrid pinky on infernum are broken
N0t_UNowen  [author] 27 Sep @ 10:49pm 
try testing it again
Daphne 27 Sep @ 4:41pm 
the mod still doesn't work with Spooky because the OrroBodyP1 line is still there :(
Daphne 25 Sep @ 5:05pm 
don't wanna bother or anything but, is there an ETA for an update? I'd love to play Spooky with Calamity but the progression gets kinda f up
N0t_UNowen  [author] 21 Sep @ 4:58pm 
I did mention spooky is broken rn and that I need to fix it
Hippo 21 Sep @ 1:11pm 
Spooky bosses are kinda buggin rn, otherwise this is a super cool mod
An Agent of Chaos 17 Sep @ 7:34am 
Seemingly, the thing to look for now is "BoroBodyConnect"
An Agent of Chaos 17 Sep @ 7:33am 
The Spooky mod breaking is related to not being able to find the key "OrroBodyP1" in the dictionary
N0t_UNowen  [author] 16 Sep @ 6:01am 
Wait, even spooky mod is broken so i still have to fix that
Georg 16 Sep @ 2:54am 
MOD ARE NOT WORKING AFTER UPDATE FOR TMODLOADER!!!