tModLoader

tModLoader

142 ratings
Revengeance+
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
258.566 KB
14 Feb @ 5:36am
27 Sep @ 10:49pm
10 Change Notes ( view )

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Revengeance+

Description
A mod that allows other content mods to work with Revengeance mode and as well as Eternity Mode.

This solely exists for content mods that don't have boss rework addons unlike Thorium and Calamity.

Things this mod does:
-Goes as far as altering boss AIs by adding Revengeance or Eternity exclusive attacks.
-Implementation of defense damage and Eternity mode debuffs for other modded bosses.
-Adds supported bosses to Boss Rush (WIP, expect some bugs!)

Does nothing on its own when you only have Calamity or Fargo, you need the following supported mods for it to do something!

Supported mods so far:
-Consolaria
-Secret of the Shadows
-Spooky
-Redemption (WIP, and not in boss rush yet!)

Mods that will not be supported:
-Calamity (duh)
-Fargo's Souls (Fargo's Souls Calamity DLC exists)
-Thorium (Ragnarok and Thorium Bosses Rework already exists)

Note: Infernum AI for other mods are not planned, too much work. Though, it makes bosses use Malice + Eternity AI instead alongside adding custom boss intros for them, it is the least I could do.

Misc features:
-Makes all supported bosses drop their master mode relics in revengeance.
-Makes all supported bosses work with Calamity's elemental debuff vulnerability system.
-Merges Mod of Redemption and Calamity's Elemental damage mechanics into a unified system.
-Patches a bug where Otherworldly Constructs die from suffocation in Eternity mode.
-Eternity mode balancing for supported mods' weapons
-You can view the other mod's boss AI changes by going to the "Supported Mods Config" and hovering over the respective mod you wanna see, it will open a UI that will let you select which boss and see what's different. Though, this might not work for all devices or certain tMod settings so bear that in mind.
Originally posted by tModLoader RevengeancePlus:
Developed By n0t_UN_owen
Popular Discussions View All (3)
2
27 Sep @ 4:59pm
Having issues with Spooky even after the recent update
Daphne
3
16 Apr @ 8:21pm
Things I have noticed in Boss Rush support
Kyot092
2
27 Sep @ 5:54am
Mod Support
ma3allim
96 Comments
Экскалибур 30 Oct @ 2:34pm 
idk which mod adds infernon in boss rush, either this one or spirit bosses rework, but you can't get past him. his boss fight just repeats infinitely
Bruhninja 20 Oct @ 3:31pm 
Ok i figured it out, I somehow completely missed the debug config where you can trick the game into thinking its in revengeance mode for the spooky bosses. For the vanilla bosses I have Vanilla Bosses Remade and Mech Bosses Rework. For Thorium I have Thorium Helheim. All of this should make the game very fun :)
Bruhninja 17 Oct @ 1:17pm 
does this mod work without calamity? I have thorium and spooky mod and the Thorium Helheim boss rework mod. Also will this enable revengeance mode on vanilla bosses? How i think it works is that Thorium bosses are reworked because of Helheim, Spooky bosses are reworked because of Revengeance+ and vanilla bosses are unchanged but im not sure.
Aizen522 5 Oct @ 6:51am 
Putrid pinky on infernum are broken
N0t_UNowen  [author] 27 Sep @ 10:49pm 
try testing it again
Daphne 27 Sep @ 4:41pm 
the mod still doesn't work with Spooky because the OrroBodyP1 line is still there :(
Daphne 25 Sep @ 5:05pm 
don't wanna bother or anything but, is there an ETA for an update? I'd love to play Spooky with Calamity but the progression gets kinda f up
N0t_UNowen  [author] 21 Sep @ 4:58pm 
I did mention spooky is broken rn and that I need to fix it
Hippo 21 Sep @ 1:11pm 
Spooky bosses are kinda buggin rn, otherwise this is a super cool mod
An Agent of Chaos 17 Sep @ 7:34am 
Seemingly, the thing to look for now is "BoroBodyConnect"