Total War: WARHAMMER III

Total War: WARHAMMER III

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[BETA] Mixu's Legendary Lords - SFO Submod
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2 feb @ 12:20
24 sep @ 12:12
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[BETA] Mixu's Legendary Lords - SFO Submod

Beskrivning
Ursprungligen skrivet av EVA if she was a modder, probably:
"Ratboy, history will never know what he did. No one will ever learn the truth. His story... his sacrifice, will endure only in your heart. Everything he did, he did for his community. He sacrificed his time and sanity for his native overhaul. He was a real hero. He was a true patriot."

This is a BETA update to Mixu's Legendary Lords - SFO, a massive submod for Mixu's Legendary Lords that balances it for SFO. The legendary Col. Jack O'Neill has decided to retire from modding, and I offered to carry the torch, as is tradition with this Ship of Theseus absolute beast of a submod.

I've listed it as a beta because this is by far the largest project I've decided to embark on, so I would be shocked if there weren't plenty of growing pains and issues to scrub out. Please let me know if you find anything out of balance with SFO, whether it be units/lords/skills/mechanics.

IMPORTANT:

Side note:
I literally do not play this game without SFO + Mixu's LLs. Ever. For the better part of a decade, they have both been 100% required content for me. Rest assured it's just as much a priority for me to be on top of updates as it is for you. So don't leave stupid comments or spam me with "UPDATE PLS!!!1!" immediately after SFO or the game updates.

Credits:
  • Col. Jack O'Neill, GabeSky, El Papà, and Cerb, for all their hard work on the original submod, and keeping the SFO submod dream alive
  • Venris/the SFO team, and Mixu, for making mods I cannot play without
Populära diskussioner Visa alla (2)
56
20 aug @ 17:11
KLISTRAD: [BUG REPORTS HERE!]
RatboyW
3
17 mar @ 8:10
KLISTRAD: Balance Suggestions
RatboyW
106 kommentarer
RatboyW  [skapare] 24 sep @ 8:35 
@Arker
Please put bug reports in the bug report thread, just copy and paste it there so I can keep everything in one place

I'm not seeing any crashes in game myself, try unsubbing and resubbing to all the required mods to make sure they're updated and try again. Post your result in the bug report thread.
Arker 24 sep @ 5:34 
you might need a update since after recent Mixu update, my game appeared a log says:
"script error: [string /"script/campaign/mod/mixu_le_custom_start.lua/" ]:1157: attem..."
then it crushed when turn's over & about to start my turn
to be honest I can't really sure the crushing is because this script error, but by now it is the most possible and obvious reason that I can find
Yurii 19 sep @ 14:10 
Thank you RatboyW for your work!
RatboyW  [skapare] 19 sep @ 6:44 
@Trym
Mods are usually organized properly by default due to how their files are named. Use the community mod manager if ever in doubt
nexessor 19 sep @ 3:22 
Thanks for carrying on the torch!
Trym 19 sep @ 2:19 
Looks really good :) Do I need a load order for the mods to function correctly?
AzureRaven 18 sep @ 18:51 
Thanks very much man, take your time!
RatboyW  [skapare] 18 sep @ 17:54 
Tentative update is up, game launches again!

There's some things I'll need to polish up, Tullaris for example had his scrap upgrade mechanic break because the base mechanic in SFO was changed. Much bigger update is in the works, finally bringing this thing out of beta. Plan is to focus on this as soon as I'm off work and can put all my energy into it.

In the meantime, please let me know about any issues you find!

[Please put bug reports in the bug report discussion post]
RatboyW  [skapare] 18 sep @ 17:28 
Read the description. Notice that section that says "don't leave stupid comments or spam me with "UPDATE PLS!!!1!" immediately after SFO or the game updates"

Orbital laser is primed, stupid comments will be zapped.
Anthony Pantangangalinio 30 aug @ 15:46 
Thank you!