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RimWorld

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Medieval Adventures: Implants
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Mod, 1.5, 1.6
File Size
Posted
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16.390 MB
31 Dec, 2024 @ 6:16am
1 Aug @ 10:37am
6 Change Notes ( view )
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Medieval Adventures: Implants

In 1 collection by Seti
Seti and Friends Mods
4 items
Description
Use body parts from animals to become stronger.
Each of the Implants has a negative, will you take the deal?

I'm open to suggestions in terms of what to do add and also balancing
My philosophy with this mod is this: they are primitive operations, that are bound to have consequences for the body, a Troll heart in a human body is probably not good for the person.

Update 1.1: added adrenal glands from dire-wolves + trait dependent moods
1.2 made schrat heart and third eye thoughts be affected by psychic sensitivity + wood and paper skin are nullified by painstoppers + lindwurm blood and unhold heart and troll heart are also nullified by painstoppers
Update 1.3: added ideology specific Gauranlen seeds impalnt + added blood filtration to lindwurm blood

Credits:
I want to say thank you to the creators of medieval overhaul for making one of the best mods out there!
And to Mr Samuel discord server for helping me

This mod is a companion to my other mod: Medieval Adventures: Hunts
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3394688448

These mods take a lot of coffee(energy drinks) to make so consider supporting me!
https://ko-fi.com/setiishere



On thoughts : this isnt pain, this is profound discomfort, so no, masochists wouldnt be ok with this, saying this as a masochist myself

CE patch: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3397760541
Chinese translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3395734116
Popular Discussions View All (1)
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13 Sep @ 8:40pm
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Seti
108 Comments
Seti  [author] 4 Oct @ 1:06pm 
@Salvador schrat heart scales with psychic sensitivity
Salvador 4 Oct @ 12:40pm 
Not sure if this is a bug or not but I tried both the Troll heart and the Schrat heart. Both gives the -15 mood as expected. However, the Schrat heart's mood debuff continues to drop over time. Eventually, my colonist had a -32 mood debuff from "Draining". Had to uninstall it as it was to high a penalty. The Troll heart's debuff remained at -15 the whole time.
Nostalgia critic 23 Sep @ 11:29pm 
i just want the implants seperately i dont need everything else but as a mod author for other games i get it
gunningminer69 22 Sep @ 8:12pm 
So where did the unfolds appear/what mod would make them appear? If I may ask
Mythos 22 Sep @ 6:11am 
does this change what they look like?
nathendolquest 15 Sep @ 12:37pm 
Yooo, I never thought I would see Battle Brother creatures in RimWorld.
Good Old Jim 9 Sep @ 4:57pm 
Its a thankless job Seti. But for what its worth you a real one.
Shaw 5 Sep @ 6:33pm 
Nice! Now I can finally start an anatomist run!
M0rr1s0n 4 Sep @ 4:32am 
Its meant as a compliment to the cool features, I surely know that the baseline being MO makes this nigh impossible. A modular MO suite would be fantastic for these occasions
Yeezus 3 Sep @ 5:13pm 
LOL not at all Its just a great concept that I would love not to require MO like maybe vanilla or VEA. I'm not expecting anything just wanted to share my thoughts.