RimWorld

RimWorld

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Medieval Adventures: Hunts
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Mod, 1.5
File Size
Posted
Updated
5.474 MB
28 Dec, 2024 @ 4:43pm
29 Jan @ 2:10pm
5 Change Notes ( view )
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Medieval Adventures: Hunts

In 1 collection by Seti
Seti and Friends Mods
4 items
Description
Hunting! tired of waiting for animals to go to you so you can kill them? Now you can go find them! happy hunting!

This mod adds a new set of buttons on the caravan screen, that allow you to find animals.
Each hunting quest has a cooldown corresponding to its threat.

Be wary, these can be VERY hard.

IMPORTANT NOTICE:
there is a bug where button will freeze forever, if this happens to you, unsubscribe, wait for steam to delete the files, and subscribe again
thats the only way to fix it apparently


Credits: A big thanks to the creators of Medieval Overhaul for their amazing job
Congratulations to the creator of Custom Quest framework for making something so amazing
The bony things you can encounter in unhold maps are from this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977818583

Companion Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3397035499
Chinese translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3395734116

This mod probably took me like 10 packs and lots of energy drinks


Updates:
1.1 version, added skill requirements and removed anomaly dependancy
1.2 version, added schrat and direwolves hunting

These mods take a lot of coffee(energy drinks) to make so consider supporting me!
https://ko-fi.com/setiishere
Popular Discussions View All (1)
0
1 Jan @ 1:13pm
Mod suggestions
Seti
97 Comments
blue 9 Oct @ 6:38pm 
1.6 plz
Good Old Jim 28 Sep @ 3:23am 
Might I suggest using

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3573196843&tscn=1758676120

And maybe collab a version of the mod that uses Ghastly's discovery system? I am not a rich man but Id be willing to buy you both several coffees as it where for such a thing.
otepnovales0031 23 Sep @ 10:01am 
1.6 pls
Vlad Draculea 23 Sep @ 4:32am 
1.6
oinko sploinko 21 Sep @ 8:15pm 
pretty sure they mean that the mod has spaghetti code and is so obnoxious to try fixing that they dont want to bother updating it. which is sad because this is a great idea
Z.E.R.T. 31 Aug @ 5:43pm 
What you mean Seti ?
Seti  [author] 30 Aug @ 12:43pm 
the reason why its not being updated isnt an issue with it not working speciifically in 1.6, it works the same, and thats the issue, it sucks, breaks all the time, i just dont like it
gunns22 30 Aug @ 8:22am 
... I hate to add on to the pile of spam, but this mod is such a good add-on to pair with Medieval Adventures: Implants, and both that and Medieval Overhaul are in 1.6.

So... 1.6? Take your time; I'm waiting for MO to fix the bugs that the latest patch caused with Long Melee weapons anyway.
Damon. 18 Aug @ 9:11am 
Orco‘s method worked, thanks man. But Custom quest framework is too easy to get incompatible with other mods, sad about that.
Benz ✇ 18 Aug @ 7:34am 
1.6 plz