Garry's Mod

Garry's Mod

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Black mesa Character Expansion Revised 2025(Garry's Mod edition)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Realism
File Size
Posted
Updated
1.530 GB
17 Nov, 2024 @ 12:00pm
28 May @ 1:54pm
18 Change Notes ( view )

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Black mesa Character Expansion Revised 2025(Garry's Mod edition)

In 1 collection by Hgrunt Medic
Black mesa character expansion addons in Gmod
23 items
Description
welcome to BMCER ported to gmod



Credits

Blooper Reel : BMCE Developer

CitizenFive : BMCE Developer, additional face textures (Einstein, original version of Tommy), original Administration personnel model, original Improved Eli model, original Extended Captions and Dialogue mod

Skessler : BMCE Developer, office worker suspenders

Ninja : BMCE Developer

Vinnie : BMCE Developer, original HECU engineer (including the helmet) concept and design

🌸Fidda🌸 : First Response guard concept

HECU Collective : Revised HECU gloves, jiggly medpouch and walkietalkie, Some face textures from Black Mesa Blue Shift (Otis_young, Otis_senior, Otis_black, Otis_older, Otis_older_alt, kevin_murdoch, Simmons, Walter, Trevor, Harold_clean, hpcheckpoint), welding mask, some of the new eye colors, original fireman/cleansuit worker belt, cigarette model

Monolith fanatic : BMCER Developer, beta testing, trouble shooting, OSHA, logistics and technician worker textures, idea for OSHA and logistic workers, idea for guard captain hat, hurt versions and updated gibs of surveyteam member and revised scientist/guard/logistic/technician/admin/bodyguard/cwork/custodian/engineer/firefighter/paramedic/male cafeteria body textures, hurt versions of additional office worker textures, robogrunt gibs, Xenian Variety Pack entries, hurt versions of office worker/scientist/admin/transit authority vests/hardhats, new face textures (redhead, 32_alt, 32_alt2 and 32_alt3), logistic worker boots, hurt jacket guard textures and other misc. texture work

Strelok : Beta testing

Silvy Softpaws : Beta testing, trouble shooting

Yukon : Ear piece, flag on guard sleeve

Captain-Chronic : Inspiration for ID badges

Paynamia : HEV helmet textures, original Enhanced Gman model, original BMS style Barney face

Reverend Patrick "V92" Grady : Modified Park Ranger hat

Robot Grandma : Original idea for Einstein scientist

Mao Long : Paramedic facemask model

Cheddar : Hanging from the neck goggles bodygroup

Pyri : Hurt construction worker/female skirt textures overlays, technician helmet textures

Kerry : Paramedic/male cafeteria/scientist plastic gloves, jacketless fireman upper torso, FIB jacket model

racer_dude : BMCER Developer, revised scientist/guard/logistic/technician/admin/bodyguard/cwork/custodian/engineer/firefighter/paramedic/male cafeteria/pilot body textures, additional office worker textures, guard helmet notches, alternative Einstein hair textures, OSHA worker earmuff and helmet textures, new face textures (Kyle, Asian Otis, Bald Otis, Bradley, Camo Cradley, Calhoun, Knot, Kyle, Shackman, Shackman ♥♥♥♥♥♥♥♥, Charlie, Payne, Tower, Dawson, Dimitri, Adam, Benny, Benny_02, 03_HECU, ranger), guard/scientist/HECU watches, revised sneakers, construction worker helmet retextures, ELM textures, casual fireman textures, custodian sanitation overall textures, fixing up inconsistencies on 02 HEV guard textures, robogrunt textures, office worker/scientist/admin/transit authority/cwork/technician/logistic/engineer/custodian vests/hardhats, revised paramedic facemask, surveyteam member, ID badges with covers, reworked guard vest, jacket guard textures, worker caps and other misc. texture work, original concept for lumberjack face

Valve : Various textures and bodygroups

TheHunterAttacks : Original idea for technician, beta testing

Nitwit : New face textures (Clayton, Ronnie, Niel, Gaz and Malcom)

Renandantas : Reworked ID card textures and design

Taras_F97 : Additional Black Ops assassin animations

[BWA] Black : Protective worker glasses

☭Chukcha_Halfer☭ : Black Ops Assassin gibs

Antarctic Sciences: Original HD guard helmet/walkie talkie texture

Bitl: Original IMC Spectre robot model

Delirious Jax : Original IMC Spectre robot model

F5Man : BMCER Developer, 2015 HEV suit implementation, New face textures (Mitchell, 25_alt2, Lake, fakeadrian), revised HECU models, proof-of-concept for female office worker/female senior/female cleansuit scientist implementation, female jacket guards, female cleansuit scientists, urban camo HECU helmet, revised female office workers, closed coat Kleiner, security pilot concept, fireman visor, proof-of-concept for updated fireman bodygroups, chestmaw for fireman zombie, rotating sign with Barney

BlackPriest : Providing the blue HEV security textures, he didnt tell me who actually made those textures originally so if anyone knows please let me know so I can credit them as well

Sculpeysculptor : Robogrunt voicelines and idle animation, Black Ops assassin idle animation, New face textures (Kevin Sisk, Mr Classic, Zuther, Zlick and Ted, Xlady)

ODSTZOMBIESLAYA : Original idea for Transit Authority

Joawnai: Overweight scientist models, new face textures (15_alt 18_alt, 25_alt), original firefighter zombie

macky : Some of the new eye colors

xdxdxd2 : Original bandage over eye bodygroup and its textures

ARG Analyst : Beta testing, trouble shooting

MNO : Beta testing, trouble shooting

DP Films : Barney hair, lips and eye brows

Nicky_Bee : Promotional images
Popular Discussions View All (4)
5
9 May @ 10:45am
Scientist Coats are covered in purple
AwesomeBoi9000
7
25 Dec, 2024 @ 9:20am
PINNED: changelog
Hgrunt Medic
6
18 Dec, 2024 @ 1:06pm
Addons that conflict with this one
Notorious2020
139 Comments
Hgrunt Medic  [author] 2 Sep @ 9:40am 
I know, but I'll update this later.
MijoOS 2 Sep @ 8:21am 
Theres some brand new update around
Bob 1 Sep @ 10:20am 
The issue is finally gone..
Your Darling Oathbreaker 25 Aug @ 3:41am 
Noticed a conflict with the guard vest model from Black Mesa (models/props_am/guard_vest) and this addon that seems to remove the textures. I'm assuming the file name is the same?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3555439740
razorscleo89 20 Aug @ 2:23am 
Oh Yeah Dude, I was checking out the Bodygroups and the crossbow darts in the Assassins Quiver are missing their textures.
bbx-1103 4 Jul @ 7:06am 
Actually, you shouldn't be presenting these ideas here, they should be here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2653538885
or
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2668159678
And making one gmod mod include another gmod mod is actually somewhat meaningless
Canoespotzewulfe 3 Jun @ 6:57pm 
I so wish these were in SFM. With the lack of SFM characters, these would fit the bill considering they aren't just copy pasted male citizen models with outdated Gamebanana clothes.
borb 22 May @ 7:26pm 
will you ever turn these into PMs?
Callsign_Ewok 22 May @ 3:56am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2993957285

These are Half Life Black Mesa Assassin's but they are "Realism Remastered" could you maybe incorporate these models into your recent Black Mesa expansion packs or the HECU Realism pack or maybe even have your own release of the realism assassins? They are really well done and I don't want to get rid of them, I haven't tested it yet but hopefully their is no bugs with your packs, I think these realism assassins may use black mesa assets so that's why im concerned about compatibility.