Garry's Mod
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Gordon Freeman Restored (PM/NPC)
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Tipo de contenido: Extensión
Tipo de extensión: Modelo
Etiqueta de extensión: Realismo
Tamaño
Publicado el
Actualizado el
21.959 MB
30 AGO 2024 a las 3:01
24 JUN a las 14:01
14 notas sobre cambios ( ver )

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Gordon Freeman Restored (PM/NPC)

Descripción
The work me and Winjon put into this model is public domain, do whatever you want with it.

This is a restoration of Half-Life 2's Gordon Freeman model based on the HL2 2003 HEV Suit model (the same one used in 90% of official Gordon renders) and HL2 Survivor Gordon's head.

The 2004 HEV Suit design references are the retail HEV Suit model and the 2004 promotional material, and the 2003 HEV Suit design references are the 2003 suit prop and the 2003 promotional material (mainly Lonely Road).

Gordon's head references are all promotional material I can confirm used the head model, the leaked boxart XSI file screenshot, and the Raising The Bar render.

Huge thanks to Winjon for massively helping out with the textures. I wouldn't have been able to do it without him.

Discusiones populares Ver todo (2)
15
11 AGO a las 17:14
garden freeman
DNActive
1
14 MAY a las 23:14
Colorable version?
Ready the Rabbit
260 comentarios
Apple Guy 6 SEP a las 0:39 
BAD. F*CKIN'. ASS!

good work sir! this is TOP quality! :gordon::gordon::gordon:
Hope TEOH 22 AGO a las 14:49 
Bordon Freeman, and about time too!
VKING 15 AGO a las 4:22 
fordan greeman good pw btw....:steamhappy:
WalterGame 11 AGO a las 17:12 
this looks great, though i have one minor stupid nitpick; the hev forearms look skinny in first person. great model though, when i saw the cover art remake on here i honestly thought it just *was* the cover art.
Chanerian 6 AGO a las 16:31 
That's really awesome of you, I wish more addon makers had the same mindset as you
Gordon Freakman  [autor] 6 AGO a las 16:04 
Creative Commons Zero, essentially public domain
Chanerian 6 AGO a las 15:09 
What does CC0 mean?
Lynx Void 4 AGO a las 5:03 
ok
Gordon Freakman  [autor] 3 AGO a las 18:33 
the suit mesh is a bodygroup itself, gmod only supports switching between models
Lynx Void 3 AGO a las 15:44 
maybe two different c_hands could work?