Garry's Mod

Garry's Mod

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Gordon Freeman Restored (PM/NPC)
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Content Type: Addon
Addon Type: Model
Addon Tags: Realism
File Size
Posted
Updated
21.959 MB
30 Aug, 2024 @ 3:01am
24 Jun @ 2:01pm
14 Change Notes ( view )

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Gordon Freeman Restored (PM/NPC)

Description
The work me and Winjon put into this model is public domain, do whatever you want with it.

This is a restoration of Half-Life 2's Gordon Freeman model based on the HL2 2003 HEV Suit model (the same one used in 90% of official Gordon renders) and HL2 Survivor Gordon's head.

The 2004 HEV Suit design references are the retail HEV Suit model and the 2004 promotional material, and the 2003 HEV Suit design references are the 2003 suit prop and the 2003 promotional material (mainly Lonely Road).

Gordon's head references are all promotional material I can confirm used the head model, the leaked boxart XSI file screenshot, and the Raising The Bar render.

Huge thanks to Winjon for massively helping out with the textures. I wouldn't have been able to do it without him.

Popular Discussions View All (2)
15
11 Aug @ 5:14pm
garden freeman
DNActive
1
14 May @ 11:14pm
Colorable version?
Ready
260 Comments
Apple Guy 6 Sep @ 12:39am 
BAD. F*CKIN'. ASS!

good work sir! this is TOP quality! :gordon::gordon::gordon:
Hope TEOH 22 Aug @ 2:49pm 
Bordon Freeman, and about time too!
VKING 15 Aug @ 4:22am 
fordan greeman good pw btw....:steamhappy:
WalterGame 11 Aug @ 5:12pm 
this looks great, though i have one minor stupid nitpick; the hev forearms look skinny in first person. great model though, when i saw the cover art remake on here i honestly thought it just *was* the cover art.
Chanerian 6 Aug @ 4:31pm 
That's really awesome of you, I wish more addon makers had the same mindset as you
Gordon Freakman  [author] 6 Aug @ 4:04pm 
Creative Commons Zero, essentially public domain
Chanerian 6 Aug @ 3:09pm 
What does CC0 mean?
Lynx Void 4 Aug @ 5:03am 
ok
Gordon Freakman  [author] 3 Aug @ 6:33pm 
the suit mesh is a bodygroup itself, gmod only supports switching between models
Lynx Void 3 Aug @ 3:44pm 
maybe two different c_hands could work?