Garry's Mod

Garry's Mod

1,874 个评价
Gordon Freeman Restored (PM/NPC)
5
3
2
2
3
3
2
2
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 模型
插件标签: 写实
文件大小
发表于
更新日期
21.959 MB
2024 年 8 月 30 日 上午 3:01
6 月 24 日 下午 2:01
14 项改动说明 ( 查看 )

订阅以下载
Gordon Freeman Restored (PM/NPC)

描述
The work me and Winjon put into this model is public domain, do whatever you want with it.

This is a restoration of Half-Life 2's Gordon Freeman model based on the HL2 2003 HEV Suit model (the same one used in 90% of official Gordon renders) and HL2 Survivor Gordon's head.

The 2004 HEV Suit design references are the retail HEV Suit model and the 2004 promotional material, and the 2003 HEV Suit design references are the 2003 suit prop and the 2003 promotional material (mainly Lonely Road).

Gordon's head references are all promotional material I can confirm used the head model, the leaked boxart XSI file screenshot, and the Raising The Bar render.

Huge thanks to Winjon for massively helping out with the textures. I wouldn't have been able to do it without him.

热门讨论 查看全部(2)
15
8 月 11 日 下午 5:14
garden freeman
DNActive
1
5 月 14 日 下午 11:14
Colorable version?
Ready the Rabbit
260 条留言
Apple Guy 9 月 6 日 上午 12:39 
BAD. F*CKIN'. ASS!

good work sir! this is TOP quality! :gordon::gordon::gordon:
Hope TEOH 8 月 22 日 下午 2:49 
Bordon Freeman, and about time too!
VKING 8 月 15 日 上午 4:22 
fordan greeman good pw btw....:steamhappy:
WalterGame 8 月 11 日 下午 5:12 
this looks great, though i have one minor stupid nitpick; the hev forearms look skinny in first person. great model though, when i saw the cover art remake on here i honestly thought it just *was* the cover art.
Chanerian 8 月 6 日 下午 4:31 
That's really awesome of you, I wish more addon makers had the same mindset as you
Gordon Freakman  [作者] 8 月 6 日 下午 4:04 
Creative Commons Zero, essentially public domain
Chanerian 8 月 6 日 下午 3:09 
What does CC0 mean?
Lynx Void 8 月 4 日 上午 5:03 
ok
Gordon Freakman  [作者] 8 月 3 日 下午 6:33 
the suit mesh is a bodygroup itself, gmod only supports switching between models
Lynx Void 8 月 3 日 下午 3:44 
maybe two different c_hands could work?