RimWorld

RimWorld

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ReSplice: Charmweavers
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Mod, 1.4, 1.5, 1.6
Content Descriptors: General Mature Content
File Size
Posted
Updated
2.215 MB
5 Jan, 2024 @ 5:19am
10 Aug @ 7:46am
18 Change Notes ( view )
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ReSplice: Charmweavers

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]





You can see all changes in the changelog tab!

Current mod version: 2.0-Mantis-rev2



Improvements to the mod options, bug fixes and nudist clothing.



"We'll Bang, ok?”
- Commander Shepard

What is ReSplice?
ReSplice is the banner under which I will release any xenotype I feel like making. Similar to ReGrowth, I aim for my additions to be vanilla friendly in both artstyle and lore. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly is the main objective I have.

Inspired by the well known Succubus (and Incubus), Charmweavers are a new archite powered xenotype you can encounter and add to your colonies. They are rare, similar to sanguophages, and quite unique, offering some interesting upsides and downsides.

Charmweavers are a relatively simple xenotype. They should work fine in whatever load order you have and be a nice addition, if not for the xenotype itself, then for the genes they add.

ReSplice is designed to be as lightweight as possible, adding the minimum of new code required for its additions to work.


























These are all the mods currently support from our end:

  • Vanilla Races Expanded - Highmates
  • RJW - inlcudes patch to make VRE - Highmates work with it as well.



Q: Can this mod be added to an existing save?
A: Yes, without issues. Charmweavers only appear in events, so there is no issue.

Q: Can this mod be removed from a save?
A: No, I do not recommend removing mods that add new genes during an active game.

Q: Can I use other mods that add similar xenotypes?
A: Sure..

Q: Is this mod part of the Vanilla Expanded Series?
A: No, it's not.



  • Graphics are made by Neronix17, Van, IcyCheeseCake and me.
  • Preview image background was made by Midjourney / OpenAI.
  • Hero Art by Vitalii.
  • Screenshots by Lessyloo.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
375 Comments
domimomi 15 Aug @ 9:45pm 
not quite a bug but the description for the "three thralls" has a typo and says thrals instead of thralls
Dragonflight 15 Aug @ 5:33pm 
Thank you so much for updating!!!!!!
Guarwo 12 Aug @ 2:06pm 
Thank you for making this 1.6
Soap 12 Aug @ 8:26am 
Have you considered some sort of apparel/item to increase thrall capacity like a mechanitors head set? Some kind of crown of command via quest rewards would be neat.
Unstable Energy 11 Aug @ 12:22pm 
What is the event called that spawns this xenotype?
Uriel Septim VII 11 Aug @ 8:03am 
Does the Matrianic gene work? I can't find it on the xeno editer.
Schadenfreude 11 Aug @ 2:28am 
Does anyone have experience how the "No Libido" gene works with the mod "Better Romance", in terms of the "Asexual" trait?

I imagine you might run into a lot of pawns that won't engage in Lovin' if both mods are installed.

Would be great if there was integration, where pawns with the "No Libido" gene automatically get the "Asexual" trait.
Soap 11 Aug @ 2:26am 
Finally I can re-create the very strange Charmweaver/Nephilim sisters that random colonist gen created and I rolled with
far out 10 Aug @ 6:52pm 
I salute you clippy
Peeping peacock 10 Aug @ 3:00pm 
Gigachad Clippy mod dev! :cozyrealmroyale: