Carrier Command 2

Carrier Command 2

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Revolution 1.5-12
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1.663 MB
27 Nov, 2023 @ 2:57pm
23 Aug @ 9:28am
95 Change Notes ( view )

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Revolution 1.5-12

Description

The Revolution mod brings Radar enhancements, a more immersive fog-of-war for island captures and
other features.

Recent changes:
  • Next generation aircraft RWR sensor
  • Reduce lag when there are many hundreds of units (when unmodded does not lag)
  • Fix Stutter when walking around the bridge after joining or loading a game.
  • Reduce unnecessary extra computation for radars by using a proxy object
  • Walrus can carry the 'small' low damage turret as well as a main attachment.

v1.5:
  • EW - Electronic Warfare target fuzzing
  • HUD assistance for guided/cruise missile operation
  • HUD horizon ladder can now be togged off/on by double tapping the map
  • HUD 20mm gun-sight less cluttered when horizon ladder hidden
  • Helm gets a basic HUD showing nearby islands and compass course
  • Turrets can now be moved around by ground vehicles pushing.

v1.4 available here
  • Bear cannon now has a range guide for the current target
  • Carrier and Surface RADAR can now indicate the direction of the nearest hostile RADAR source on the holomap.
  • Carrier and other units carrying RADAR show a map symbol on holomap, control and nav screens.
    If carrier radar is offline the symbol is red or damaged the symbol flashes red/grey.
  • Added support for the Resupply+ extension mod.

  • Fog of war
  • Needlefish rebalance (reduced simulated Radar range)
  • AWACS rebalance (~10-12km max range again for a better feel)
  • Manta rebalance (less deadly against carriers for more air combat)
  • Bomb enemy factories to slow production
  • Barge map/info will now warn when your barge has no delivery waypoints
  • Operator screen will show island type in command center tooltips
  • Loadout screen can now manage loadouts for units on a different carrier

For full details on what the mod does, how you can contribute or request features see
https://cc2maps.com/revolution-mod/

The mod is based on UI Enhancer and Albatross AWACS, so you get those amazing benefits included.

Popular Discussions View All (1)
3
23 Apr, 2024 @ 2:05am
Question regarding the Name Change Feature.
TheFrommie86
43 Comments
nekoworkshop 17 Aug @ 7:34am 
Thanks for the amazing mod. I'm having a blast as a solo player but I've been wondering if I should bring the ECM pods on my Mantas. Does it help against AI-controlled units?

I've checked the Revolution homepage and found it mentioning that the ECM pods would reduce detection range. Does this translate to reduced engagement range for AI controlled air defense as well?
constrat 9 Jul @ 12:25am 
@bredroll 7800X3D + 4070 Ti Super
Bredroll  [author] 8 Jul @ 11:36pm 
@constrat thanks, what sort of CPU specs have you got?
constrat 8 Jul @ 3:24pm 
If it can help. Revolution 1.3 (1.3.18) is much better lag wise. You can still notice it a bit but it's night and day compared to both 1.4 and 1.5. If I can do anything more. Let me know :)
constrat 8 Jul @ 2:45pm 
Noticed the latest 8th of july patch and change notes. Checked the diffs in lua and noticed some performance increase via fast_sqrt and other radar changes, but unfortunately in a map full of turrets it's still pretty unplayable as the world lag is excessive. Perhaps having these many turrets was never meant or thought of...?
GamerX_5 4 Jul @ 2:26pm 
From a previous comment, I mentioned staggering when I loaded this mod.
Turns out, it goes away if I start a new game with this mod, and the staggering only occurs if I apply this mod to a game that I had already started. Dunno if that helps. I'm enjoying it! :steamthumbsup:
Bredroll  [author] 2 Jul @ 1:20pm 
hmm a couple of others have reported that too, i will investigate
GamerX_5 29 Jun @ 1:00pm 
I'm having the same issue that Tenshi is having after installing the mod. I love the functionality of it, but I get staggering frame rates when moving about the bridge or ship, and when operating the periscope.:steamthumbsup:
Tenshi 27 Jun @ 3:06pm 
I have sadly an issue with this mod, walking around the carrier causes micro lags and stuttering. Its only when i enable this mod. I wont include my specs because they are high end for latest games. any solutions? thanks
constrat 27 Jun @ 8:39am 
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