Carrier Command 2

Carrier Command 2

Revolution 1.5-12
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Update: 23 Aug @ 9:28am

No evidence of bugs, restore

Update: 19 Aug @ 8:47am

back to pre REDACTED

Update: 14 Aug @ 9:20am

1.5-12

Fixed a bug where detection of *REDACTED* was done incorrectly causing control screens to crash

Update: 13 Aug @ 4:15pm

1.5-11

*REDACTED*

Update: 13 Aug @ 3:29pm

1.5-10

Change air-to-air gun "lock on" HUD symbology back to original

Update: 6 Aug @ 4:07pm

1.5-9 fixed bugs with "Rev:auto scan" and also with the effect of EW attachments

Update: 2 Aug @ 4:40am

1.5-8

Fix a bug where control screen rendering would fail if a mule was resupplying a unit or the carrier was resupplying a needlefish

Update: 2 Aug @ 4:39am

Update: 27 Jul @ 1:16am

Significant performances fixes
Walrus can now equip a second "small" gun turret for anti-personnel / wildlife defence

Update: 8 Jul @ 1:26pm

Update to the RWR

STANZA Electronic Warfare (EWAR) technology has progressed significantly in recent months, with examination of some enemy crashed Alb-0a-1 (Albatross) units holding an unusual munition suspected to be an EWAR pod - causing errors on our HoloTable™ and Radar technology. In response, a Radar warning upgrade package is being rolled out across the fleet . . .