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Pawn quick info
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Mod, 1.4, 1.5, 1.6
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更新時間
844.242 KB
2023 年 11 月 9 日 下午 8:15
6 月 14 日 下午 3:44
26 項更新註記 (檢視)

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Pawn quick info

在 Andromeda 的 1 個收藏中
Andromeda's mods
14 個項目
描述
About
Unusual QoL mod, allows you to assess a pawn's condition very quickly

Just hover on a colonist and find out what he is good at!
Find out what's worrying him just by looking at him
A fight? It'll show you just how good he is at combat and medicine.
A lot of colonists? Point to the trader and see who you want to negotiate with
6 plague patients? Take a look at each one and make sure everything is good
Evaluate which raider should not receive extra bullets for further recruitment

Did you know that raiders can come with tongue implants? Now you'll know everything!
No more window mazes, here and now!

This mod is especially helpful for those who enjoy non-pause challenges. Use the Shift key to lock the popup menu for fast-running pawns.

Perfect for large colonies or lovers of interactivity, this mod streamlines your gameplay experience.





Hold ˚. ✦.˳·˖✶ SHIFT and do the magic! ✶˖·˳.✦ .˚
Trader popup will select desired colonist
Hediff popup will find best doctor (sorted by distance)
Mood popup will find person with best social skills (sorted by distance)

Big 1.5 update!
• Even more interactivity!
• Even more information!

• Special tooltips for items, weapons, armor and more
• Detailed information about your electrical system

• You can expand tooltips for detailed report (use magic key)
• Smooth transition animations

Combat Extended compatibility:

Display interactive ammunition icons that match your weapon. You can click and automatically select the nearest ammunition on the map

Mod compatibility:
RimHUD - OK
EPOE - OK (any fork)
UI Not Included - OK
Quality Bionics - OK
Multiplayer - OK
Combat extended - OK
Elite Bionics Framework - OK (?)

Performance:
If you are still experiencing performance issues despite the latest optimizations, you can improve performance by disabling certain features. Go to the mod settings and turn off the following options:
Enable item tooltips
Enable building tooltips
Disabling these options should significantly enhance performance, especially during idle times.

Mid game compatibility:
Add - OK
Remove - OK

Translations:
Eng
Rus
translation is needed only for the mod settings menu
126 則留言
V∆ŁĶẎŘĒΞ 9 月 27 日 上午 3:51 
Ребята подскажите кто нибудь а как добавить мод в воркшоп? я чегото не могу найти кнопку
V∆ŁĶẎŘĒΞ 9 月 25 日 上午 6:39 
а там есть галочка переключения на стандартный вид ранений его на букву не сделать же да? ну типа D F G и тп , в римке по моему нет подобных механник
V∆ŁĶẎŘĒΞ 9 月 25 日 上午 5:02 
@Andromeda да спасибо я нашёл её после того как написал комментарий, спустя минуты 3 ищя другие ваши моды, хотел бы написать отзыв про мод Nice Health Tab
Полоски заражения потрясающие, полоски кровотечений не понятны, мб не привык
не различаю сильное слабое кровотечение (ванильный более информативен как будто)
Andromeda  [作者] 9 月 24 日 上午 9:13 
@V∆ŁĶẎŘĒΞ выше есть кнопочка, открывающая коллекцию моих модов, там всё что в открытом доступе. Недоработанные моды можно найти у меня на бусти
V∆ŁĶẎŘĒΞ 9 月 24 日 上午 6:18 
Уважаемая андромеда, расстраивает одно , у вас скрыт профиль , и я не могу нажать на него и посмотрет все ваши работы в стиме. в остальном благодарю вас
WJSabey 9 月 10 日 上午 3:44 
I figured out what that weird number in the power tooltip was; it's how much power everything in my base would be drawing if I wasn't using the RePowered mod. This really ought to be make compatible with mods like that if at all possible.
𝙁𝙤𝙧𝙩𝙧𝙖𝙣 9 月 2 日 上午 10:12 
Yet another amazing mod by you, this and the bill tab rework are from now on the mods to have 24/7
WJSabey 8 月 29 日 下午 8:06 
This is great though I can't make out what the numbers it's showing when I hover over a power building are. On the left it has the current grid excess, but on the right it has a large negative number that doesn't correspond to anything I can make out.
Alpaga 8 月 18 日 上午 4:38 
Hi,
I love this mod !
However sometimes the Pawn Info overlay overlaps some base game thing. For instance, if I use the Convert action from Ideology, hovering above a pawn portrait give me text information about by how much I’ll convert.
Pawn Info masks that (I’m using the 1s delay to be quick)

Do you think it’d be possible to incorporate those base game tooltips in the UI of your mod ?
ましろ 8 月 16 日 下午 11:18 
[Ref 775AB1B5]
at RimWorld.SteadyEnvironmentEffects.FinalDeteriorationRate (Verse.Thing t, System.Boolean roofed, System.Boolean roomUsesOutdoorTemperature, Verse.TerrainDef terrain, System.Collections.Generic.List`1[T] reasons) [0x00082] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.SteadyEnvironmentEffects.FinalDeteriorationRate (Verse.Thing t,

https://gist.github.com/HugsLibRecordKeeper/11cf4f3b5bd01ec40202ef3021fd728f