Arma 3
1,655 ratings
Antistasi Ultimate - Mod
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
274.156 MB
15 Aug, 2023 @ 12:04pm
16 Jun @ 10:17am
29 Change Notes ( view )

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Antistasi Ultimate - Mod

In 8 collections by Silence
Antistasi Ultimate STALKER Mods
6 items
Antistasi Ultimate STALKER Optional Mods
9 items
Antistasi Ultimate French Mods
6 items
Antistasi Ultimate Task Force Canada Mods
6 items
Antistasi Ultimate Mod Collections
30 items
Antistasi Ultimate Turkish Mods
5 items
Antistasi Ultimate Android Mods
7 items
Antistasi Ultimate CWR III Mods
9 items
Description
[antistasiultimate.com]
Antistasi Ultimate is a fork of Socrates Antistasi Plus. We aim to add more templates, maps, and features along with many tweaks and fixes that will completely change the experience.

Here are just a few of the Antistasi Ultimate improvements!
  • 25+ Supported Faction Mods.

  • 50+ Supported Maps.

  • Countless features and QOL changes added since the original 10.0 release.

  • New optional victory and loss conditions.

  • Reimplemented save options, allowing linux servers to save correctly. Make sure to untick "Use New Save file" if it is on.

  • Creator DLC compatibility. Full support can be found on one of our websites.

  • Reworked Arms Dealer to dynamically adjust what is sold depending on which mods are loaded.

  • Ability to change many aspects of the gamemode via parameters and CBA settings, ensuring a fresh experience.

  • New Player Slot Layout, increase from 26 to 32.

  • Special template support such as the Zombie civilian faction. Take over a city, and civilians will start moving in again!

To get the rest of the description, you can click on the images below.
If the links don't work, try This[github.com] instead.

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]


[github.com]

Support is not provided for custom mission/mod edits since we don't know what you have changed and how. We will try to help but cannot guarantee anything if you mess around in the code. If you would like to contribute, you can find the github link just above.

Contributors[github.com]

Why should we play this instead of <Insert version here>?

Ultimately the goal is to have fun. We think you should try out all available options before making a decision on what you enjoy the most!

Credits

- Original Mission by barbolani
- Antistasi Community Edition by Official Antistasi Community
- Magrepack by Outlawled, R3vo and OOster
- HALs_Store by HallyG, R3vo and barman75
- DRO by mbrdmn
- Discord Rich Presence by ConnorAU
- Antistasi Plus by Socrates
- Antistasi Ultimate by The Antistasi Ultimate Dev Team and all contributors
- Screenshots for the page by rn_s25

Extender

Regarding Extender. It still works the same way as Community or Plus does, it even has a few more things you can change/add (Look for the .hpp files in the ultimate folder). If you want to post extender addons, it would be best for you to name them A3UE , to avoid confusion with the Community A3AE .

DISCLAIMER: We are not affiliated with Antistasi Community or Plus. Anything we may do does not reflect the ideas of either parties. If you have an issue with Ultimate, neither Community or Plus will be obligated to help you.

[discord.gg]
Popular Discussions View All (124)
2
6 Jul @ 9:16am
Can we not change our side from independent??
BigKadoLB
2
29 Jun @ 5:45am
Which version of Antistasi do you think is the most fun: the mod version or ultimate?
Glapnak
3
26 May @ 6:53am
self revive
Cursed Chaos
2,696 Comments
SEAF Infantryman 2 hours ago 
Someone should make a Terminator inspired mod for Antistasi
Herr_Lindstrom 6 hours ago 
You DO know you CAN turn off the Rival rebels or change their difficulty settings on the campaign setup menu right?
Paladin 31 Aug @ 6:07pm 
Dude, your rival rebels need a nerf, wtf. Cant set up on a tiny island in tanoa without a battalion of armored rebels spawning on top of petros. LITERALLY IN the headquarters. And this is with rebel activity at low.
Paras 31 Aug @ 10:15am 
I wonder: is it a mod issue that players keep the notification of receiving money but not geting the money? I've noticed this now quite often. Especially for this normal payments you get after a time. feels like the script wont add the money to the existing account but just add the account up to this very sum you get. If it is higher you just wont get it. So for example if I donated all the money I had earlier or lost it, I'll receive the payment. But if there is money on my personal account I wont.
Actually overall especially in terms of a server and in combination of mods this feels quite unstable. We're facing alot of issues with desync and performance problems and I fear this mission is in the center of the issues. Just thinking about how much stuff is going on probably got a huge impact, combined with other stuff I imagine this to end in a clusterf* quick.
RectalAssassin 31 Aug @ 8:47am 
Has anyone has a bug where other players in my server can't pull ammo off of bodies? the only way to grab ammo is to equip the enemy vest, but being the server owner I have no problem myself. Lookin for tips to fix it please
Harrier 30 Aug @ 10:54pm 
Once again I bring up Global Mobilization standalone version.
★ GallowDancer 30 Aug @ 6:10am 
I have a bug where I cannot save or load loadouts. Happens only when this mods active. Any solution? I have antististasi, 3CB and ACE running when this happens.
KotBegemot 29 Aug @ 5:38pm 
How to perform a bank robbery, what car do you need?
Just_Gamer 28 Aug @ 2:44pm 
Is there any way to increase max constructions that persist more than 300?
Archangel Jäger 27 Aug @ 11:07am 
How do i save? it never shows