Total War: WARHAMMER III

Total War: WARHAMMER III

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Immortal Empires Expanded [Updated]
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Tags: mod
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1.259 GB
21 jul 2023 om 22:54
16 jul om 12:51
135 wijzigingsnotities (weergeven)

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Immortal Empires Expanded [Updated]

In 1 verzameling van ChaosRobie
The Official ChaosRobie Collection
17 items
Omschrijving
THIS MOD REQUIRES MIXER!

This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE!

Description
Immortal Empires Expanded adds 97 new settlements and 37 new provinces. The mod fills in the new regions with 26 new placeholder factions.

Older Versions
You can find the old 2.0.11 version of this mod HERE.
2.0.8 - 2.0.1 - 1.9.6 - 1.9.4 - older

Compatibility
Compatible with most mods that are compatible with Mixer. Check this thread for specifics.

If you're a modder, check the pinned discussion.

Multiplayer works. Double check you aren't using another start_pos though.

Translations

Cool Submods

Credits
  • Team CAIME: creating the CAIME tool, used to edit the hex map, generate the pathfinding file, and many more things
  • Wolfremio, HKrul, and Partypus: new factions' banners
  • Dave: excellent work on the visual map, specifically the Lost Isles of Elithis
  • ChaosRobie: a bunch of stuff
  • Alshua: art assets
  • Mixu: providing the initial start_pos files, saving loads of time

Future/Ideas
Write your ideas in the Ideas Thread. Read the first post.
Populaire discussies Alles weergeven (6)
403
1
15 aug om 1:34
BELANGRIJK: IEE Bug Report Thread
ChaosRobie
193
7
15 aug om 2:02
BELANGRIJK: Post Your Ideas In This Thread
ChaosRobie
0
28 nov 2023 om 13:09
Submods for Immortal Empires
Axneth Ironswift
1.935 opmerkingen
Bagid 26 aug om 5:57 
is it compatibille with radious
doom 24 aug om 16:26 
update please?
Deuxthor 19 aug om 9:20 
pls fix malakai´s quest battle locations in IEE, they dont appear on the map and thus are unplayable
DarknessWrath 17 aug om 14:24 
Why would you need an SFO submod for IEE ? O_o
Porknelius 17 aug om 13:35 
please help we are scared
Porknelius 17 aug om 13:35 
is there an SFO submod?
mikelangelo70 15 aug om 1:44 
ok it works, I didn't have the mixer updated
mikelangelo70 15 aug om 1:33 
update please cannot enter the campaign window
Marcelo 1.0 14 aug om 9:08 
is there a sfo submod? :(
mikelangelo70 12 aug om 6:46 
crashes when starting the campaign