Stellaris
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Expanded Mods Base
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25 черв. 2023 о 21:34
25 серп. о 23:26
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Expanded Mods Base

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Base files needed for all my mods. Please download and place near the top.
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19 черв. о 15:25
l_russian
tzverg
Коментарів: 216
Tovius  [автор] 9 год. тому 
Does that happen with only my mods active?
forerunner398 10 год. тому 
To clarify my prior comment, you start colonizing, then the colonization vanishes
forerunner398 10 год. тому 
Hey, as an FYI, either this mod or expanded diplomacy prevents virtual from colonizing somehow. on 4.0.23
Tovius  [автор] 22 серп. о 23:40 
Updated for the latest patch. I'll probably be working on expanded pops next.
Hereward 16 серп. о 6:33 
Just a heads up. Apparently it goes live next week. A lot of modders are holding back so well done with the onslaught of updates.
Tovius  [автор] 16 серп. о 6:26 
It is not updated for the beta.
Hereward 16 серп. о 5:32 
Using the 4.0.22 Wilderness Beta version with just this mod.

The entertainers in the holo theatres have become duellists.
Pietrn 15 серп. о 1:32 
Does this mod at all effect the district names triggered by zones/techs, i.e. the yellow flavor name underneath the actual district name? Running this with Gigastructures, and its Electromagnetic Accelerators Traditions which gives a metallurgist alloy bonus for mining stations in the system caused every planet to have one of the Forge Zone Names
Fatetaker 1 серп. о 0:42 
My modlist is running pretty stable with several of your mods featured, its a wild ride so far looking forward to see if it survives to mid to late game...
Fatetaker 1 серп. о 0:40 
@Tovius sorry forgot to update, its a conflict with Stellar Manipulation Revival