Stellaris

Stellaris

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Expanded Mods Base
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1.926 MB
25 Jun, 2023 @ 9:34pm
20 Oct @ 8:57pm
108 Change Notes ( view )

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Expanded Mods Base

Description
Base files needed for all my mods. Please download and place near the top.

BPV Comp Patch: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3562862558
Popular Discussions View All (1)
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19 Jun @ 3:25pm
l_russian
tzverg
293 Comments
Helixyos 21 Oct @ 5:38am 
maybe you can create a collection of yours mods like Wp mods. It will be easier to subscribe and not miss anything if there is a new mod or a redesign due to a game update for example.
Tovius  [author] 20 Oct @ 2:55pm 
Ah, they finally ported over the district changes. I will upload the next version later today.
KäptnChaos 20 Oct @ 11:54am 
All planets do have all districts aviable? Is it broken again, due to the 14mb patch? :(
Tovius  [author] 19 Oct @ 10:33am 
Enforcers got a few name swaps based on your ethics. They don't have any mechanical effects, and should be overwritten by more substantial swaps like Educators.
K0rruptedYouth 19 Oct @ 9:52am 
My enforcers are showing up as Militia, which it never did before. Do I have a conflict?
KäptnChaos 18 Oct @ 2:34am 
@Tovius: Thx, u saved my stellaris weekend :D
Tovius  [author] 17 Oct @ 9:37pm 
Ah, I see the problem. It works in the beta, but not the live game. I assumed when .5 was released that the changes to district capping would come over to the live game, but it looks like it hasn't.

I will revert the changes until the district changes finally make their way into the live game.
falontani 17 Oct @ 8:33pm 
I personally am not using only this mod, however it was working earlier today, and then only this mod updated between earlier and now. I personally am using the live game, no beta patch.
Tovius  [author] 17 Oct @ 7:56pm 
What game version are you using (.5 or the .7 beta patch)?

Are you testing with only this mod active?
falontani 17 Oct @ 7:16pm 
just loaded and I'm having the same issue