Total War: WARHAMMER III

Total War: WARHAMMER III

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Convoys of the New World
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Tags: mod
File Size
Posted
Updated
1.185 MB
25 Jun, 2023 @ 11:25am
2 Sep @ 7:07am
44 Change Notes ( view )

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Convoys of the New World

In 1 collection by TWilliam
Caravans and Convoys mod series
6 items
Description
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network

This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoys)

Every Elven Colony increases rank for new Convoy Captains by 1
You can increase the convoy limit by 2: by some technology and by some landmark building

Compatible with SFO and Radious
Compatible with Caravans of the Old World

FAQ:
Q: Why convoys uses only gold and not influence for exchange?
A: Because influence is very old game mechanic and does not work with convoys

Possible conflicts:
[GLF] Hero Expansion - convoys spawn without units

RU localisation
FR localisation by XII
CN localisation by Tutur

Update 02/09/2025:
- updated for 6.3
302 Comments
garum.swc 7 Sep @ 2:38am 
@16jsundberg : Some sea regions are marked "No replenishment or recruitment allowed." (mouse-over to see) In those regions no ship can replenish. But in all the other sea regions you only need level 3 of Hidden Stores, as TWilliam said.

I don't know if the lanes are planned out in regards to how often each lane stops in one of these "replenishment not allowed" regions. But it certainly makes things a bit harder!

PS: Love this mod. Obligatory for HE, DE and V-coast!
TWilliam  [author] 6 Sep @ 10:48pm 
@16JSundberg4 : level 3 of "Hidden stores" skill should allow a troops replenishment in neutral sea regions
16JSundberg4 6 Sep @ 5:29am 
Can someone give some advice? The convoy system for every other faction whether the old world, Chorfs or Cathay is sustainable atm because once you reach a certain level, you can allow your convoys to replenish in foreign territory. With the High Elves though, you can't really do that because you can't replenish at sea. Is there a mod or option that addresses this? Otherwise my convoys get worn down from random ambushes and encounters at sea without that option.
一只熊德 23 Aug @ 3:20am 
崩溃了兄弟
TWilliam  [author] 14 Aug @ 5:14am 
@TheFirstThunder : if you already have the Lothern landmark you shouldn't be looking for this anymore. You can get another +1 to limit from technology "Maritime Empire". Limit 3 is maximum. If you want more, you can install this mod
TheFirstThunder 14 Aug @ 3:53am 
@Twilliam Hmmm, thanks I guess?
I couldn't find how to do that last time I look, and I already have the last tier of Ulthuan capital. I'll search all available constructions again to see if I can find it.

It would help a lot if you could mention which High Elf constructions are able to increase the convoy limits.
TWilliam  [author] 12 Aug @ 8:02am 
@TheFirstThunder : From mod description: "You can increase the convoy limit by 2: by some technology and by some landmark building"
TheFirstThunder 12 Aug @ 5:24am 
@Twilliam I'm playing with Tyrion and everything works perfectly. I really like how the other elven factions also use your mechanic to send ships, and how the island feels so much more alive with ships coming and going. Thanks, man.

Is it possible to upgrade the number of active convoys? I can only send one at a time and I can't find a way to add more simultaneous convoys.
TheFirstThunder 11 Aug @ 2:50am 
Ok, I've disabled [GLF] Hero Expansion金花英雄拓展 and the English translation mod and now it works. Can you added to the list of know conflicts?
TWilliam  [author] 11 Aug @ 12:18am 
@TheFirstThunder : the same reason - some other mod prevents this mod's scripts from running