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All the other issues you're describing are reinforcing that your save is corrupt, unfortunately. I don't think there can be anything done about it at this point.
How can I recover? toggling Ignore checkbox doesn't help.
With this mod: 1. load safe game 2. either I can't resave or after resaving and reloading the new savedata is unloadable.
Que lagrima( I liked this mod((
It sounds as though you have a systematic issue with that series of saves that can at least be partially recovered by this mod's automatic recovery functionality. Did you ever use the Tree Anarchy mod on that city?
System.Exception: Too long array!
at ColossalFramework.IO.DataSerializer.WriteByteArray (System.Byte[] value) [0x00000] in <filename unknown>:0
at SimulationManager+Data.Serialize (ColossalFramework.IO.DataSerializer s) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Serialize (System.IO.Stream stream, Mode mode, UInt32 version, IDataContainer data) [0x00000] in <filename unknown>:0
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext () [0x00000] in <filename unknown>:0
I got a lot of saves which is corrupted and if they load - they can't be saved. If I unsub from this mod these files become unloadable. If subscribe - I do can load but when saving it shows this error - Too long array.