Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I'm pretty sure this wasn't the cause of the module conflict, because when I found out, I uninstalled all the modules and reinstalled the whole game. With only Kitchenlib and its two associated modules subscribed to, the game still appears with the following screen, unable to launch.
I'm also seeing a research desk showing it can research a cabinet with a blueprint of another blueprint cabinet in practice mode, but when I start that goes away.
I thought I was only using QoL mods that wouldn't impact vanilla plateup, but when I disable KitchenLib and dependencies for this restaurant it shows a failed in HQ, so maybe my save is a bit wonky