PlateUp!

PlateUp!

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KitchenLib
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Tags: Mod Tools
File Size
Posted
Updated
5.271 MB
5 Dec, 2022 @ 2:39pm
24 Sep @ 12:02pm
87 Change Notes ( view )

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KitchenLib

In 1 collection by StarFluxGames
Development Testing
12 items
Description


KitchenLib is a library designed to make modding PlateUp! significantly easier.

The project originally started in August of 2022 with support for unofficial third-party modding with MelonLoader, with BepInEx support launching in October 2022.

With the announcement and release of the Official PlateUp! Workshop, we have added support for the workshop and can't wait to see the amazing projects that we can achieve!

Github
[github.com]
Bug Tracker
[delirious-license-4ef.notion.site]
Modding Discord
[discord.gg]


Buy me a Ko-Fi!
[ko-fi.com]
122 Comments
Get a job 1 Oct @ 4:05am 
your acknowledgement is award enough. thanks for all youve done for modding this amazing game. i hope you continue that work despite all these people blaming you for their game not working after they clicked subscribe on 30 mods at once.

reason they do that is because the game literally says:
"Mods that failed to load: KitchenLib. Press any key to continue"
and then it force closes the game.

if you could make it so your code blames the actual problematic mod instead of your own, you would probably be seeing a lot less people blaming you. then again, they could put in a little more work then injecting whatever code sounds good without doing any testing
StarFluxGames  [author] 30 Sep @ 7:21pm 
@Get a job - Oh how I wish I could pin your comment lol
Get a job 30 Sep @ 3:56pm 
"Overstocked" is also a problem
Get a job 30 Sep @ 3:33pm 
"Hassle Free Shop" is also a problem
Get a job 30 Sep @ 3:27pm 
figured out a reason some might find this mod breaks.

it doesnt. this mod allows other mods to exist, and THOSE break. i had the mod "Mystery Meat" out itself as the only mod on my list that causes the error code to pop up through this mod.

"Mystery Meat" is the problem.
StarFluxGames  [author] 16 Sep @ 11:54pm 
@Teonana - “Mod is broken”, “Unable to play”, “I cannot launch the game”
These are vague reports, how am I supposed to debug and try to solve issues based on that?

I forward users to the Discord Server to open a PRIVATE ticket so I can collect and read their logs. These logs contain PRIVATE information about the user’s computer. 1) You can’t send these logs and file over Steam, 2) Unless you want your PRIVATE information public on Steam, then by all means put it up.

Additionally, going back and fourth via Steam comments is incredibly ineffective. If you have a better solution, by all means feel free to suggest it, but unless there is an easier reporting method on Steam, I will continue to forward users to Discord.
StarFluxGames  [author] 4 Jul @ 9:16am 
@vyvyan_september - Open a ticket on the Discord.
vyvyan_september 4 Jul @ 9:01am 
When I subscribe to the KITCHENLIB mod, my game Plateup stays in the start screen, unable to access the game, unable to play. When I uninstall the module, the game starts up normally. The Kitchenlib module was very important to me. I downloaded many other modules to play with, and they all needed Kitchenlib to work as an association module. How can I fix this problem.
I'm pretty sure this wasn't the cause of the module conflict, because when I found out, I uninstalled all the modules and reinstalled the whole game. With only Kitchenlib and its two associated modules subscribed to, the game still appears with the following screen, unable to launch.
StarFluxGames  [author] 19 Nov, 2024 @ 10:10pm 
@MrBeanFlicka - Can you please join the Discord server linked in the description and open a ticket
MrBeanFlicka 19 Nov, 2024 @ 12:57pm 
having the same issues as blunder and neo depending on which mods I sub/unsub to