RimWorld

RimWorld

3,052 betyg
Yayo's Animation (Continued)
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Mod, 1.3, 1.4, 1.5
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2.054 MB
19 okt, 2022 @ 12:49
19 maj, 2024 @ 16:08
37 ändringsnotiser ( visa )

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Yayo's Animation (Continued)

Beskrivning
Original mod by Yayo!
This is an update. You can find the original here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575938407

Support Yayo on Ko-Fi:
[ko-fi.com]

Support me on Ko-Fi:
[ko-fi.com]

* Changes from original
  • Updated to 1.4, while also bringing all those improvements to 1.3 as well
  • Added animation to new interactions that previously had none
  • No longer depending on HugsLib
  • Improved performance in a couple of places
  • Added several options that can help with performance
  • Built-in fix for Humanoid Alien Races
  • Fix for stargazing
  • Fix for Facial Animation
  • Support for (basically) all Vanilla Expanded mods and their interactions
  • Support for Dubs mods: Bad Hygiene, Rimefeller, Rimatomics, Paint Shop

* Add Animation for Pawns
  • Animations can be individually turned off in the options menu.
    Use only the animations you want.


* Marriage Ceremony



* Burning & Roll



* Joy



* Funeral



* Lovin



* Work



* Walk



* Sleep



* Eat



* Weapon




* And Others
  • About 90 actions are animated. (almost every action)


>> Yayo's Youtube


The latest news about Yayo's mods are posted on YouTube.
Subscribe to YouTube and be the first to know.


* Options
  • Walk Animation Angle
  • Walk Animation Speed
  • Animations can be individually turned on/off.


* Recommand Mods


Source code included with the mod on GitHub over at:
https://github.com/DRA-Mods/Yayos-Animation
Populära diskussioner Visa alla (13)
9
20 jul, 2024 @ 21:38
GU2 bug report
Gargantua
2
9 aug, 2023 @ 4:17
Small incompatibility with VRE Androids
Ontario
1
22 mar @ 16:27
Slight incompatibility with Romance on the Rim
telardo
608 kommentarer
rout 20 maj @ 8:00 
Great mod!
Goldilox 20 maj @ 4:21 
Also, can you change it so I can toggle specific work animations on and off? Or at the least, form them into groups (crafting animations, manipulating animations, etc.) and let me turn specific groups off
Goldilox 20 maj @ 4:14 
Hi, I wanted to adjust the walking animation to be slower and with a smaller angle (because it looks kinda silly when it's so fast) but it created a problem where pawns would constantly "snap" back to the start of the animation. Is the problem with the speed/angle itself or do I need to keep a certain ratio between speed and angle? Thank
RedstoneRevolution 16 maj @ 17:24 
Wow, amazing to see Yayo back!
MakarON 11 maj @ 7:30 
ну норм
YAYO 11 maj @ 0:08 
You can remove my ko-fi link, I think you deserve the support.
YAYO 11 maj @ 0:06 
I came back to play Rimworld after a long time. I am using this mod well. Thank you for continue this mod
Evono 5 maj @ 18:38 
Where should this be loaded ? at the top? at the bottom ? doesnt matter ? pls add this info in the description :) rimsort kinda puts it atm somewhere.
Magic_blender 26 apr @ 11:55 
I got problems with shaky animals and i don't know how to fix it, could anyone help me I've spent 2 hours looking for an fix and still found nothing ?
Crisefelia 1 apr @ 9:00 
I am using Erin's Auronyan and the Tail-chasing animations don't work with this mod. The pawns with "feline instincts" gene are just standing still, when they should be moving to indicate a tail-chase.
I hope it will be possible to add in some compability, I miss the cute tail-chase.