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ok then I have few questions:
1. how does this invisible projectile be fired to anywhere? wouldn't projectile be blocked by objects like towers, buildings, walls, mountains etc.?
2. how does the original unit teleport to that invisible unit's position? by changing scripted coordinate?
3. can I use some of your units & abilities in future update of SFO Additional Units mod? I am currently in charge of its remake version
Also, I noticed you commented on the Lost & Found Collection.
I wouldn't have both this and that mod turned on as that might cause some issues as well.
The Steam Drills do not have unbreakable. The ability actually only spawns a dummy unit to use as a teleportation spot for the unit itself and then removes the dummy unit.
If the dummy unit is sticking around then there is an incompatibility with another mod's script going on. Do you have Moulder's Menagerie out of curiosity? If so, try updating both mods and trying again.