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Happy to facilitate a submod if you like! Just not the actual units in it!
And thanks for the interest!
1. If I recall colission is turned off and the travel time is effectively instant to where you click.
2. The teleportation is pretty easy. Just a command to change its coordinates to the coordinates of the dummy unit.
3. If prefer not as I have an SFO compatibility mod out now for my dwarf content. But feel free to let me know if there are parts you find that don't mesh with it! Working on getting it fully balanced with feedback on bits I missed currently.
ok then I have few questions:
1. how does this invisible projectile be fired to anywhere? wouldn't projectile be blocked by objects like towers, buildings, walls, mountains etc.?
2. how does the original unit teleport to that invisible unit's position? by changing scripted coordinate?
3. can I use some of your units & abilities in future update of SFO Additional Units mod? I am currently in charge of its remake version
Also, I noticed you commented on the Lost & Found Collection.
I wouldn't have both this and that mod turned on as that might cause some issues as well.