Total War: WARHAMMER III

Total War: WARHAMMER III

366 ratings
Red Host of Tehenhauin - additional red crested units for lizardmen
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Tags: mod
File Size
Posted
Updated
45.769 MB
28 Aug, 2022 @ 3:35am
22 Jul @ 12:59pm
39 Change Notes ( view )

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Red Host of Tehenhauin - additional red crested units for lizardmen

In 1 collection by Ubermorgen
Ubermorgen WH3 mods
19 items
Description
This mod adds 15 new units and 11 new followers to all lizardmen factions recruitable from vanilla military buildings. I ported this mod from WH2 but had to redo most textures. I also added some visual variations for most units and did some minor rebalancing.


Mod Features
- 15 new units (mostly red crested skinks; 3 RoR; 1 blessed)
- 11 new followers


Units
All Red Crested Skink units have the vanilla passive ability "frenzy". Some units are capped; cap increases with their individual recruitment buildings.
See here for more details.



Unit Roster
    Melee Infantry
  • Red Crested Skinks (Shields)
  • Red Crested Skinks (Spears)
  • Sotek Cultists
  • Sotek's Chosen
  • Skink Temple Guard of Sotek
  • Saurus Warriors of Sotek
  • Blessed Sotek's Chosen

    Missile Infantry
  • Red Crested Skink Cohort (Javelins)
  • Red Crested Skink Skirmishers
  • Red Crested Skink Braves

    Cavalry
  • Red Crested Skink Cold One Riders
  • Red Crested Skink Horned One Riders

    Regiments of Renown
  • Verminbane Cohort (Sotek Cultists)
  • Mauls of Sotek (Kroxigors)
  • Wing of Sotek (Terradon Riders)


Submods


Special Thanks
  • Frodo[github.com] - RPFM.
  • Ole[github.com] - AssetEditor.
  • DarkAuk: for his post on reddit.

I appreciate any kind of feedback, be it like, favourite or constructive criticism.



thanks for your time and happy skaven hunting,
Uber
106 Comments
Goldberg 31 Aug @ 3:26am 
Thank's for the mod, everything is great, from cards art, to ideas, to models! Just thanks!
Walt The Why 25 Jul @ 11:29am 
This is so peak
Ubermorgen  [author] 18 Jun @ 6:06am 
updated for 6.2
Caiuz 31 Mar @ 4:34am 
I would love to see a compatibility patch for Old One's New Era, since that mod messes with buildings.
Ubermorgen  [author] 18 Feb @ 1:45pm 
@Sir Rig: Thanks for playing :)
All I can say in return is choq-tok!
Sir Rig 18 Feb @ 8:56am 
This mod is a requirement whenever I play a Tehenhauin compaign. I've been using it for years and wanted to finally get around to saying thank you!
Ubermorgen  [author] 15 Dec, 2024 @ 11:55am 
@Phanfynator: Oh damn, you are right, looks like I made a small mistake when updating the script earlier. Should be fixed now, but sadly the fix won't affect ongoing campaigns.
Phanfynator 15 Dec, 2024 @ 11:10am 
hello i think there is a issue with the 3 ROR , there are available for all factions (not only lm but empire, vamps and others too) at the begin of the campaign
Ubermorgen  [author] 12 Dec, 2024 @ 3:18pm 
updated for 6.0
Ubermorgen  [author] 7 Dec, 2024 @ 10:11am 
update:
- Blessed Sotek's Chosen can now be obtained via a mission (just like other blessed units)
- set recruitment cost to 0 for Blessed Sotek's Chosen

this unit has been in the mod right from the start, in the early days of WH2, but could never be recruited in campaign until now.