XCOM 2

XCOM 2

198 hodnocení
[WotC] EYExtender
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25.123 MB
8. čvn. 2022 v 18.17
14. pro. 2022 v 9.01
Poznámky ke změnám (6) – zobrazit
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[WotC] EYExtender

V 1 kolekci od uživatele ∑3245
E3245's Master Mod Collection for War of the Chosen
98 položek
Popis
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DESCRIPTION
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Currently: EYExtender, Future: Expanded Cosmetic Options - Head

This mod allows you to use custom materials on the eyes of soldiers. No more having to use the Upper Face Props section to replace soldier's eyes; the Eye Color option allows you to change that.

New eye options can be added to this mod's XComContent.ini with instructions on adding new eye colors to the game, or custom eye colors with custom textures or materials. Other mods can make this a requirement if they plan on adding more eye textures to the game.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.

If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

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KNOWN ISSUES
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  • Cannot customize eye color with the color picker with One Million Colors, but the palette options are still avaliable.
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TODO
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  • Fix some bugs, if any.
  • Custom color selector that does not rely on existing palettes.
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COMPATIBILITY (meaning that it works with these mods)
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  • One Million Colors, except the custom color picker doesn't work.
  • Unrestriced Customization Redux, but the next major update will drop support for UCR.
  • Iridar's Appearance Manager. Future updates will heavily rely on this mod.
  • If unsure, read the description of the other mods or pray, whichever is easier.
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F.A.Q
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Q: Will these eyes persist in the character pool, even when I export it and give it to another player?

A: Yes, it should serialize to the character pool and to the disk. As long as the player has the mod enabled and with the same XComContent.ini file, the eye parts should persist on the soldier. If the mod is missing or if XComContent.ini does not have the specific eye template defined, then the soldier will default to Eye Palette 0 [Dark Brown].

Q: Why Appearance Manager necessary? Can't you support UCR?

A: Right now, both are supported, but eventually AppMgr will be a hard requirement for this mod. AppMgr has the ability to serialize content to disk. UCR does not.

Q: Vanilla version?

A: Not really, no.

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CREDITS
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Models/Textures:

UI/Coding:
  • E3245 for assembling the entire mod, and coding most of everything.
  • RustyDios for adding support for Augmented Eyes.

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LOG
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Release ver: 1.005:
  • Removed mistake in Content.ini
Populární diskuze Zobrazit vše (2)
11
10. led. v 7.07
PŘILEPENO: Bug Report Thread
∑3245
7
26. čvc. 2022 v 19.10
PŘILEPENO: General Feedback Thread
∑3245
Počet komentářů: 43
Corbent 14. pro. 2024 v 17.12 
Is there a way to exclude specific heads from the eye "enhancement"? Some custom race eyes get completely messed up when used alongside Eyextender.
Aldebrandt 21. lis. 2024 v 16.50 
Not particularly surprising but it is not compatible with ADVENT customization mod because it makes the non-skirmisher hybrid heads have human eyes. So look out for that I guess

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2406160153
Mr.Nuke 19. lis. 2024 v 14.26 
Love this mod. Project Dollhouse tends to "hide" or overwrite this mod. I hope we get a bridge or compatibility in an update soon. Awesome work regardless!
Big Kissy 19. srp. 2024 v 13.39 
This mod replaced all the normal eyes now i only have glowing eyes any idea why this is ? i can see its obviously not intended to by your screenshots so i must have some conflict
jat11241976 24. úno. 2024 v 7.53 
Another awesome mod! The in-game results are even better than the preview:steamthumbsup:
Ambles 22. čvn. 2023 v 18.01 
The fact that 1.3mb of this is a .psd of the thumbnail is funny to me
HKR31 5. čvn. 2023 v 19.18 
Is it possible to keep this mod as is and put the updated version (that drops UCR support) as a separate mod?
Lord of Dread 20. dub. 2023 v 6.15 
Thank fuck for that. After Glowing Eyes got yeeted into oblivion, my favourite squad looked noticeably less cool. Thanks!
MajorKill 22. led. 2023 v 14.24 
For some reason this mod gets rid of all the default eyes. Is that supposed to be normal?
Microscope 13. led. 2023 v 0.59 
Is there any planned compatibility with Max's Sonic Cosmetic pack? I really like this mod, but it makes the mobians look like they've seen some things or complete nightmare fuel.