RimWorld

RimWorld

915 ratings
Maru Race
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
62.983 MB
6 Jun, 2022 @ 2:59am
20 Aug @ 12:22am
168 Change Notes ( view )

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Maru Race

Description
One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement. He sat down on a chair with a hazy expression on his face and immediately began to tell a long story to the children who had gathered around the table as if he had regained sensation in his face. About the humans who hunted animals by jumping over rocks and cliffs, about the appearance and beauty that resembled those animals, about the hunters of white who glide through the snow-covered ruins and follow the bloodstains. Pausing for a moment, and brushing his beard, the explorer recalled his view of the mountain again. The real story hasn't even started yet, but he thinks it's time to tell their names at this point. A simple name he doesn't know who came up with it, about the people of the ridge, Maru.

1. About the race
"They were remarkably accustomed to the cold and rough terrain. Yeah, it would be accurate to say they were made to adapt."

-Stat Changes
Advantages
  • Sharpness
    Excellent movement speed and reflexes.
  • Imitation design
    It is resistant to cold and blends well into the landscape.
Disadvantages
  • Sharpened
    Their physical endurance is weak and they cannot sleep deeply.
  • unfamiliar culture
    Poor handling of plants and poor social skills.
Special function
  • gene stupa
    Periodically, the exclusive resource 'Sarira' is produced.
  • Unstoppable
    It is not affected by the movement speed reduction effect caused by the terrain.
  • Born loner
    The more settlers you have, the worse you feel.

2. About the equipment
"...so I said, 'That looks too heavy to run around with. Do you want to pretend you're falling and shake your ass?' She stared at me, and she slashed the pole five times as if it were worth it."

Weapons that can be modified
  • Adds 4 types of basic weapons + 16 types of modified weapons.
Various clothing
  • Add 27 types of clothing + 2 types of special trap equipment.

3.About the building
"From the ground, stems were coming out... it was blue. There's no other way to explain it."

MacGyver workbench
  • Add 2 production facilities.
    Gorgeous laboratory
  • Adds 1 research facility + 3 research auxiliary facilities.

4.About the Faction (need Royalty dlc)
"... Among them, there are two organizations that came together with a clear purpose, and they seemed to coexist with each other. They seemed to resemble each other, but the atmosphere was completely different."

Hunter Faction
  • A loose group centered on hunters.
    Tokens can be obtained by hunting animals and dyeing their hides, mainly for labor or support related to the defense of settlements.

Decipher faction
  • It is an organization by need, centered on deciphers.
    Tokens can be obtained through quests for ancestors and knowledge, and support mainly related to crafting or research.

How to earn trust
  • Add 2 production facilities.
    A sign of trust
  • Add 1 type of defense + 1 type of special facility.

5. The Journey Forward
"Wait a minute, let's drink some water and continue."

The hunting method of Maru
  • Updates on new animals and hunting methods
  • New materials, equipment and building updates
  • Alcohol production content update
  • Cultivation sub content update
Survivor of hyperborea
  • New wall and crop updates
  • Building and drug updates related to 'Breath'
  • Additional update of alcoholic beverage production content
On the other side of the earth
  • Special weapons, costumes, and pawnkinds updates
The end of the story
  • Additional update of faction-related content
  • Update the final raid and exclusive ending content
etc.
List of incompatible mods
  • Dual Wield : Disappears when changing weapon mode
addon mods
  • FuwaFuwaEdition(1.4)
    (If there is any mod that you want to mark additionally, please let me know in the comments.)
List of supported languages
  • 한국어
  • English (I used google translator. who make it...)
  • 日本語 - (from Lucifel)

[Created by] VAMV : planning, xml, textures, C# Roo : xml Amnabi : C# gguake : C# [Special Thanks] erdelf : make Humanoid Alien Races 2.0 mod. goudaquiche : make MoHAR framework. NukaFrog : provides useful assemblies. horsefry : testing, advice, offer ideas Nemonian : xml, art advice SutSutMan : C# advice Demi : xml advice
Popular Discussions View All (2)
76
29 Aug @ 3:47pm
Please post any Bug Report here
VAMV
10
4 Aug @ 7:12pm
Translations
Your Best Friend
355 Comments
将军走此小道 26 Aug @ 9:20pm 
为什么宇航头盔算身体部件?
导致生成的人物明明没穿装备却带了一个头盔
Mave 24 Aug @ 6:54pm 
Hello. I've been testing various issues with odyssey and I found out that Maru (and Miho, for that matter) mod scenario for some reason does not generate odyssey asteroid map layer.
吉田咲 17 Aug @ 2:22am 
When used together with the Guards For Me mod, an error occurs after loading a save file.
Creating a dev save and loading it results in red error messages.
https://gist.github.com/HugsLibRecordKeeper/869622877b54807c3cee43b8f20bf831
тетеря, блин 13 Aug @ 8:54am 
Failed to find Verse.HediffDef named Hediff_SymbioticInfectionBase. There are 0 defs of this type loaded…
Failed to find Verse.HediffDef named Hediff_CrystalMutationBase. There are 0 defs of this type loaded.
Failed to find Verse.HediffDef named Hediff_LandCoralBase. There are 0 defs of this type loaded.


https://gist.github.com/HugsLibRecordKeeper/a0a38dd858313829b02612b78d0a8ca3

main menu.
Kei 10 Aug @ 9:17pm 
I see, Thank you i'll check that mod out.
VAMV  [author] 10 Aug @ 8:45pm 
@유건
수정 후 업데이트 했습니다. 제보 감사합니다.:momocat:
VAMV  [author] 10 Aug @ 8:44pm 
@清空水尽
IDK. I heard the CE team handled it, though.:os_sun:
VAMV  [author] 10 Aug @ 8:41pm 
@Kei
That likely happens when you’re using a mod that makes hats invisible. The setting in the Maru mod that hides the hair when that specific hat is worn gets applied simultaneously, which is probably why you’re seeing that.

I recommend using AB’s Head Apparel Tweaker, which was made with extra options specifically for race mods that implement hair as an addon.:momocat:
VAMV  [author] 10 Aug @ 8:40pm 
@193312
글쎄용... 만들고 싶기는 한데 작업량이 너무 많아서 저도 제가 만들게 될 지는 잘 모르겠네요.
당장 지금 마루 바디가 좀 더 디테일한 성장 단계를 보여주고 싶어가지고 어린이->성인 사이에 청소년 바디까지 따로 추가해뒀거든요. 그래서 만약 남자를 만들면 단순히 기존 장비의 남자 버전 텍스쳐를 그리는 것도 문제지만, 남자 청소년 바디와 거기에 맞는 텍스쳐도 추가해야 하고, 그럼 추후에 컨텐츠 업데이트로 장비 하나를 추가할 때마다 작업량이 네배가 되는거라 아직은 좀 고민중입니다:sleepyjill:
VAMV  [author] 10 Aug @ 8:36pm 
@kalo
I did update the Itemformchange code to a new version myself, but the original code itself was something I received from the creator of the Moyo mod. So, I think it would be better for you to get permission from them first.

If you get their permission, then you’ll have no problem using it.:momocat: