Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
























Similar how beer barrels are. Or basically any other object.
It takes ages for me to move them around or add/remove process because I have more than 100 racks and need to click on each individually.
Whenever my fish rack finishes drying the fish, the pawns pick the DRIED fish and place it again on the rack to dry.
Effectively stopping the dried fish from being used altogether.
I have looked in the xml files and the 1.5 and 1.6 patches on Processor side are made for 1.3 version of Salted meats and were just copied over. They no longer work since code of newer versions of Salted Meats is different.
It gives me hope that we might see un update to Expanded Materials - Plastics too. I enjoyed playing with that mod in the past. Maybe again at some point in the future.