RimWorld

RimWorld

629 ratings
Salted Meat
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.566 MB
19 Sep, 2021 @ 11:06am
8 Oct @ 4:36pm
24 Change Notes ( view )

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Salted Meat

In 1 collection by Argón
Argón's Mods [Active]
14 items
Description



It's been a year since I first uploaded the original Salted Meat and Sausages! And I'm so incredibly amazed of how a lot of people downloaded and used it.
After a whole year where I learned a bunch of stuff about modding, I decided to remake the mod adding some new gameplay mechanics and making it overall nicer, with new textures and a better organized xml so that bugfixing will be easy to do.

This doesn't mean I will stop updating the previous version, but I won't give it any major updates anymore. All of the new content will be added to this mod or in separated ones, depending on the type of content, but you can expect things like pickled vegetables, dried fish or salted human meat to be remade/included as well.









-Graphics and xml are created by me, Argón.
-Thanks to the Vanilla Expanded Team for their useful framework! :D



[www.patreon.com]
[ko-fi.com]
[discord.gg]
[github.com]
Popular Discussions View All (1)
5
19 Nov, 2023 @ 8:25am
Change the duration of the salting process?
Lava
470 Comments
Avtandil 10 Oct @ 11:45am 
Would be great too if it were possible to select all the nearby racks/pickle barrels by double click.
Similar how beer barrels are. Or basically any other object.

It takes ages for me to move them around or add/remove process because I have more than 100 racks and need to click on each individually.
Argón  [author] 8 Oct @ 4:36pm 
It was a small oversight. Thanks for reporting it. Should be fixed now.
Avtandil 8 Oct @ 4:12pm 
Is it some bug with the dried fish or a feature?

Whenever my fish rack finishes drying the fish, the pawns pick the DRIED fish and place it again on the rack to dry.

Effectively stopping the dried fish from being used altogether.
sewnutty 29 Sep @ 8:48pm 
had this for so long it helped in every run at some point.
Terodeness 24 Sep @ 7:55am 
@Corpse
I have looked in the xml files and the 1.5 and 1.6 patches on Processor side are made for 1.3 version of Salted meats and were just copied over. They no longer work since code of newer versions of Salted Meats is different.
Moxie 19 Sep @ 4:50pm 
Nicely done, Argon!
MerlinCross 19 Sep @ 8:41am 
And this goes into the list.
Argón  [author] 15 Sep @ 8:32pm 
It's the production tab.
kojak 14 Sep @ 1:56pm 
don't throw out that brine!!
Dakon 14 Sep @ 6:38am 
Thank you for the update.
It gives me hope that we might see un update to Expanded Materials - Plastics too. I enjoyed playing with that mod in the past. Maybe again at some point in the future.