RimWorld
Ocen: 608
Salted Meat
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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1.345 MB
19 września 2021 o 11:06
12 stycznia o 18:45
Listy zmian: 21 ( zobacz )

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Salted Meat

W 1 kolekcji stworzonej przez Argón
Argón's Mods [Active]
Przedmioty: 14
Opis



It's been a year since I first uploaded the original Salted Meat and Sausages! And I'm so incredibly amazed of how a lot of people downloaded and used it.
After a whole year where I learned a bunch of stuff about modding, I decided to remake the mod adding some new gameplay mechanics and making it overall nicer, with new textures and a better organized xml so that bugfixing will be easy to do.

This doesn't mean I will stop updating the previous version, but I won't give it any major updates anymore. All of the new content will be added to this mod or in separated ones, depending on the type of content, but you can expect things like pickled vegetables, dried fish or salted human meat to be remade/included as well.




*There's a recipe at the stonecutter table, there is where you get salt!







-Graphics and xml are created by me, Argón.
-Thanks to the Vanilla Expanded Team for adding my requests to their framework and making this mod possible :D



[www.patreon.com]
[ko-fi.com]
[discord.gg]
[github.com]
Popularne dyskusje Zobacz wszystkie (1)
5
19 listopada 2023 o 8:25
Change the duration of the salting process?
Lava
Komentarzy: 453
Librarian Luke 9 sierpnia o 0:28 
Glad to hear it. Looking forward to your creativity.
sewnutty 8 sierpnia o 20:43 
Woot Woot MEATS BACK ON THE MENU BOYS!!
Argón  [autor] 8 sierpnia o 15:37 
I've been away for a week. Before I left, I made a Patreon post sharing some of the upcoming updates for this mod. I'm glad to announce I'm back home and working on pushing it as soon as possible.
heymegalodon 8 sierpnia o 9:22 
1.6 please
Stranger 4 sierpnia o 14:15 
1.6 update, please for the love of the machine gods, my tribals need it
sewnutty 1 sierpnia o 22:17 
My tunnelers are enjoying the succulent insect sausages.
IceCola 18 lipca o 3:09 
pls updated
Thranos 11 lipca o 22:39 
Love this mod, eagerly await the 1.6 update.
SanDimas 15 czerwca o 11:23 
i liked the mod pretty realistic but for rimworld realism nah bro you have to have the crates full of meat to start the process it could just start with 1 meat at minimum
steel 15 maja o 17:25 
nvm its good now somehow :gordon: