Garry's Mod

Garry's Mod

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[TacRP] Tactical RP Weapons
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
446.291 MB
29 Aug, 2021 @ 1:10am
29 Nov @ 3:26pm
90 Change Notes ( view )

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[TacRP] Tactical RP Weapons

Description
A remix and expansion of Tactical Intervention weapons with improved UI, modern features, extra goodies like menu-based quickthrowing, tactical corner cameras, sideways blindfire, and new custom weapons and attachments.

"Without a trace of emotion the lieutenant said, "Le photographe est mort" (The photographer is dead). I understood the words but they didn't register and I said, "Pardon?" The lieutenant repeated the sentence in the same flat voice. This time the words registered, but I was certain I had misunderstood and said to Lucas almost as a joke, "This guy's trying to tell me Capa's dead.""
-- John Mecklin, LIFE, June 7, 1954


[discord.gg]

Overview
Breathe new life into the guns of an ill-fated shooter. Tactical RP is a remix and expansion of Tactical Intervention weapons that aims to make it more customizable, more fun, and more immersive.

In addition to the existing 40 weapons from TI, 10 more were added using existing animations and models from Gamebanana/other sources, including some returning favorites from M9K. Every gun is unique from each other and occupy their own niche without being overpowered.

We've also introduced a whole suite of attachments for you to fine tune every gun. More Optic and Muzzle choices are available to round out the current set. Use high-tech gadgets like the Corner-Cam and Radar to see enemies first, or equip the Rangefinder and Spread Gauge to measure your weapon's performance. Make hard decisions with your Bolt and Trigger slots to balance between fire rate, recoil and accuracy, and pick from special Perks and Accessories to enhance your gun's strengths. There is no bloat here - every slot matters!

Features
  • 48 Weapons with high quality animations and fine-tuned, playtested balance
  • 9 Grenades easily accessible from a radial menu
  • 8 Optic options, 6 Tactical options, and a whole lotta other attachments
  • Engage from behind cover with Blindfire, now with 3 directions and a radial menu for quick access
  • Free Aim, Sway and Physical Bullets for challenging but rewarding gunplay (optional)
  • Original TacInt animations for blindfire, quickthrow and bashing
  • Immersive LCD HUD, with minimum mode option to use with other HUDs
  • Semi-auto click buffering
  • Support for Bored HUD and Customizable HL2 HUD
  • Visible holstered weapons and dropped magazines
  • TTT Support - mode-specific stats and buyable weapons/equipment
  • Toggle balance on the fly between Arcade balance for Sandbox, slow and methodical Tactical realism for DarkRP and other roleplay modes, low-damage PvE mode or TTT mode.
  • Full NPC support
  • You can shoot yourself now. It's a feature.

Controls
(Based on default binds)
CUSTOMIZE: C (+menu_context)
BLINDFIRE: B + W/A/D (+zoom and +forward/+moveleft/+moveright)
MELEE ATTACK: E + LEFT MOUSE (+use and +attack)
SIGHTS: RIGHT MOUSE (+attack2)
CHANGE FIREMODE: E + R (+use and +reload)
TOGGLE SAFETY: E + RIGHT MOUSE (+use and +attack2)
THROW GRENADE: +grenade1 (Bind it yourself!)
SWITCH GRENADE: +grenade2 (Bind it yourself!)
PEEK: C while scoped (+menu_context)
SUICIDE: B+ALT+SHIFT (+zoom and +speed and +walk)


FAQ
- What happened to quick grenades?: Bind +grenade1 and +grenade2 to use them. Get grenades from the Entities tab. You can use the ammo crate to resupply grenades.

Credits
- 8Z: Weapon balance, post-launch features, extra weapons.
- speedonerd: Model edits and various contributions.
- Fesiug: Attachment highlight display.
- Arqu: Animations for Riot Shield.
- FIXGames Korea: Tactical Intervention
- Minh "Gooseman" Le: Original animator
- Arctic: Laying the foundations
- (You): For your inspiration, your support, and your time. Here's to (You)!

Hyperrealism is the new home of TacRP, but you should also join Diamond Doves! https://discord.gg/gaHXusZ

Weapon List
  • FB Beryl 96
  • AMD-65
  • AI AS50
  • Steyr AUG
  • Molot Bekas
  • DSA-58
  • HK FABARM FP6
  • HK G36K
  • GSR M1911A1
  • HK HK417
  • Daewoo K1A
  • Ruger Mini-14
  • Diemaco C8A1
  • Benelli M4
  • Springfield M1A
  • HK M320 (+non-lethal variant)
  • HK MG4
  • HK MP5A3
  • HK MP7
  • Manurhin MR96
  • Dual MTX
  • FN P90
  • SIG P250
  • HK P2000
  • KAC PDW
  • Riot Shield
  • RPG-7
  • SIG SG551
  • Skorpion vz. 61
  • Sphinx 2000
  • Remington 700 SPR
  • Kriss Vector
  • TGS-12
  • PGM Ultima Ratio
  • IMI Mini Uzi
  • Beretta M92FS
  • Springfield XD-45
Bonus weapons:
  • AK-47
  • MAC-10
  • HK USP
  • Glock 17
  • Colt M4A1
  • Colt M1911
  • PGM Hécate II
  • HK UMP45
  • BT MP9
  • KS-23
  • FIM-92 Stinger (with lock-on functionality)
  • Diemaco AR-15 (kitbash civilian variant)
  • HK HK243 (kitbash civilian variant)
  • Arsenal SAM7SF (kitbash civilian variant)

Additional Assets
Popular Discussions View All (60)
1
3 Dec @ 7:48pm
how to suicide ?
ScaMBab0k
12
5 Oct @ 3:04am
Rifle Suicide
Napas
1
22 Nov @ 9:28am
How to bind suicide
tomakersjr
698 Comments
Lobster 16 hours ago 
can u make it compatible with relaxtakenotes leaning?
NOT IMPORTANT 15 Dec @ 11:16am 
Pretty cool dude
jangwmpt7 12 Dec @ 9:07pm 
Looks like when I try to customize my weapon,it generates spams of errors for me.
Eeb Oob 12 Dec @ 2:46pm 
why are my hands twisted while holding the Diemaco C8A1
herrschweissmann 9 Dec @ 1:46pm 
one more problem, npcs can shoot me through walls with these weapons, no matter how thick the wall or how far away i am from them. and the shield doesn't always protect against bullets (when the shield itself is hit directly of course, i dont expect it to protect against everything) good mod otherwise
Guv 8 Dec @ 12:25pm 
One issue I came across is when using custom hand addons. It appears that custom hand addons fail to remove the hands that TACRP uses. An option that removes the hands would be great.
can you fix the shutgun? when i shoot someone, they fly far away
pangitpuppy 4 Dec @ 1:30am 
Have you thought of adding mines, claymores, or just deployable explosives?
herrschweissmann 3 Dec @ 7:40pm 
also when i'm playing maps that switch (hl2 map/level switch for example cus idfk how else to describe it) the camera keeps moving up by itself
herrschweissmann 3 Dec @ 7:19pm 
the tracers on some of these guns (pistols as far as ive seen) are coming from the players crotch in 3rd person pls fix pls 21034