RimWorld
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Vanilla Social Interactions Expanded
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Mod, 1.4, 1.5, 1.6
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3.317 MB
29 MAR 2021 a las 6:23 a. m.
8 JUL a las 8:47 a. m.
25 notas sobre cambios ( ver )

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Vanilla Social Interactions Expanded

En 2 colecciones creadas por Oskar Potocki
Vanilla Expanded
110 artículos
Vanilla Expanded - Empire playthrough
148 artículos
Descripción


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Discusiones populares Ver todo (43)
1
6 AGO a las 8:44 p. m.
Game grinds to a crawl.
Pesto Posta
2
22 JUL a las 8:18 a. m.
Need help removing mod
Strategy Centered
9
1
18 JUL 2024 a las 12:58 a. m.
Issues with inspirations/aspirations
trouter
965 comentarios
Smoker hace 17 horas 
I have so many level 20 skills from chit chatting lol
Trump prime(convicted felon) 31 AGO a las 3:44 a. m. 
keep getting conflicts, error points to mod conflicat during map gen, sadly cant recommend this mod at all
Gooball of hugs 28 AGO a las 12:13 a. m. 
melee frenzy should be disabled for pawns incapable of violence, my highmate keeps getting it
Zaerath 20 AGO a las 4:09 p. m. 
I sooo want to use this in my new playthrough together with VSIE - Rational Trait Development but I am waiting for an update since the comments are pretty concerning rn :steamsad:
Stubbs 15 AGO a las 9:19 a. m. 
Really performance heavy and buggy. Avoid.
Devs won't even read the comments, bit scummy.
aShadowWizard 12 AGO a las 11:38 a. m. 
Is there anyway to disable certain social interactions? I keep having colonies die because one character suggests a food binge party
Carny Senpai 12 AGO a las 3:42 a. m. 
@Auspician they dont read the comments. To report bugs use the google form linked in the mod description. I already reported this bug, but if more people report it, maybe it gets higher priority.
Auspician 11 AGO a las 8:15 p. m. 
@Oskar I'm also getting 'Trying to save reference to discard thing' like 1113850540 mentioned below, that I believe ties back to this mod. Any chance of an update or fix? I love what this mod does and I'd prefer to not simply disable it.
GULÉ🏠 10 AGO a las 10:46 a. m. 
Think this mod is throwing errors?
https://gist.github.com/HugsLibRecordKeeper/8e48c8c2d9a133a2db18ecc2d9347a11

System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
BrodatheMaster 8 AGO a las 10:37 p. m. 
Jesus. . . had a Yttakin Pawn with 20 animal skill(12 base+8 gene w/ burning passion) do the "teaching" chit-chat with another pawn with 5 animal skill (burning passion not set to handling) and that gave him 5906xp(had a chit chat before that about trapping with another pawn but they only had 1 in animals w/ no passion).

Unrelated, is there a way to tone down the amount of these chit chats from happening as often or reduce the amount of skill they get from these talks?