Battlezone: Combat Commander

Battlezone: Combat Commander

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TOTAL COMMAND Race assets
   
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9.496 GB
31 dec, 2020 @ 13:14
22 nov, 2024 @ 21:12
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TOTAL COMMAND Race assets

Beskrivning
(This asset is a also part of the Battlezone TOTAL COMMAND config mod, that reimagines BZ1998, TRO, and ROTBD)

BZTC art and odf files for the 6 playable races and prop art. Also contains powerups and weapon files.

This asset in its entirety and with credit to Coxxon, can be used as a linked asset in other's config mods.

spriteX.txt - read file, included so that modders can use the custom reticles on weapons contained in this asset pack.
64 kommentarer
Coxxon  [skapare] 3 okt, 2024 @ 20:09 
for use with the 1.9.1 patch (will not function, but does not interfere with 1.8.5)
- added flattentracknormal to pilots, walkers, constructors so not so much tilt on slopes
- added lockscrap to scavs so they won't go for same piece of scrap
Coxxon  [skapare] 11 sep, 2024 @ 21:02 
race asset - (if/when made publicly available in BZCC)
-added lockscrap = true to scavengers so will not go for same scrap piece
-added flattenTrackNormal = 2.0f (BZ2 value) to walkers, constructors, and pilots so they don't tilt so badly on slopes
GrizzlyOne95 26 maj, 2023 @ 9:00 
Sounds good, ty
Coxxon  [skapare] 26 maj, 2023 @ 8:49 
My preference is that another modder use the entire asset as a Config dependency for their own work.
GrizzlyOne95 25 maj, 2023 @ 7:24 
Hi Coxxon, would it be ok to use some models from this and credit you?
Coxxon  [skapare] 27 nov, 2022 @ 21:44 
for hoverassault (mammoth, fury heavy tank) - changed pitch and pitchthrust to 0, so unit won't tilt while turret is moving up and down
Coxxon  [skapare] 16 jul, 2022 @ 22:12 
Fixes to kvwalkdm, mvwalkdm, svwalkdm to get them moving in deathmatch
Coxxon  [skapare] 14 jul, 2022 @ 20:51 
Race Asset: fixed missing closing " in classlabel _vrecy_m/mb series. Don't know if this was causing an issue or not, but hopefully fixed for all races now.
Coxxon  [skapare] 11 jul, 2022 @ 19:09 
Race Asset - radjam.odf added for dropship interior short-range jammer.
Called through pre-placement or script.
Coxxon  [skapare] 1 jul, 2022 @ 9:14 
Several files corrected. Deathmatch should work properly now.
Thanks to Fulano for pointing out problem.
Thanks to Herp McDerpson for corrected files.