Battlezone: Combat Commander

Battlezone: Combat Commander

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TOTAL COMMAND Race assets
   
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File Size
Posted
Updated
9.496 GB
31 Dec, 2020 @ 1:14pm
22 Nov, 2024 @ 9:12pm
92 Change Notes ( view )

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TOTAL COMMAND Race assets

Description
(This asset is a also part of the Battlezone TOTAL COMMAND config mod, that reimagines BZ1998, TRO, and ROTBD)

BZTC art and odf files for the 6 playable races and prop art. Also contains powerups and weapon files.

This asset in its entirety and with credit to Coxxon, can be used as a linked asset in other's config mods.

spriteX.txt - read file, included so that modders can use the custom reticles on weapons contained in this asset pack.
64 Comments
Coxxon  [author] 3 Oct, 2024 @ 8:09pm 
for use with the 1.9.1 patch (will not function, but does not interfere with 1.8.5)
- added flattentracknormal to pilots, walkers, constructors so not so much tilt on slopes
- added lockscrap to scavs so they won't go for same piece of scrap
Coxxon  [author] 11 Sep, 2024 @ 9:02pm 
race asset - (if/when made publicly available in BZCC)
-added lockscrap = true to scavengers so will not go for same scrap piece
-added flattenTrackNormal = 2.0f (BZ2 value) to walkers, constructors, and pilots so they don't tilt so badly on slopes
GrizzlyOne95 26 May, 2023 @ 9:00am 
Sounds good, ty
Coxxon  [author] 26 May, 2023 @ 8:49am 
My preference is that another modder use the entire asset as a Config dependency for their own work.
GrizzlyOne95 25 May, 2023 @ 7:24am 
Hi Coxxon, would it be ok to use some models from this and credit you?
Coxxon  [author] 27 Nov, 2022 @ 9:44pm 
for hoverassault (mammoth, fury heavy tank) - changed pitch and pitchthrust to 0, so unit won't tilt while turret is moving up and down
Coxxon  [author] 16 Jul, 2022 @ 10:12pm 
Fixes to kvwalkdm, mvwalkdm, svwalkdm to get them moving in deathmatch
Coxxon  [author] 14 Jul, 2022 @ 8:51pm 
Race Asset: fixed missing closing " in classlabel _vrecy_m/mb series. Don't know if this was causing an issue or not, but hopefully fixed for all races now.
Coxxon  [author] 11 Jul, 2022 @ 7:09pm 
Race Asset - radjam.odf added for dropship interior short-range jammer.
Called through pre-placement or script.
Coxxon  [author] 1 Jul, 2022 @ 9:14am 
Several files corrected. Deathmatch should work properly now.
Thanks to Fulano for pointing out problem.
Thanks to Herp McDerpson for corrected files.