Garry's Mod

Garry's Mod

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Team Fortress 2 Bots Extended [2025]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
1.069 GB
8 Sep, 2020 @ 4:54pm
13 Aug @ 11:33am
16 Change Notes ( view )

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Team Fortress 2 Bots Extended [2025]

Description
Notice
Working on the Update

Features
- Same what the Original Team Fortress 2 Bot Featured
- More MvM Robots
- More Cosmetics
- More Weapons
- MvM Robot Creator
- CTF, KOTH, Domination, Symmetrical Control Point Gamemodes
- Saxton Hale, Horseless Headless Horsemann, Miss Pauling
- and More to Give
- Buildings Retexture to TF2C
- VJ Base, CPTBase, and DrgBase Compatible

Note: I highly recommending getting a increase fps and slow mo mods.

Optional Packs:

Female Mercenary:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3539994521

Weapons Pack #2:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2388098437

Open Fortress:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2223827487

**Warning this mod will contain big file size so download it**
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To remind you all of you guys asking the same question, NO you DON’T need the original version to play my addon it'll conflict the addon

Credits to the Original Creator (MrNiceGuy518) for Making the Team Fortress 2 Bots Code.

MrNiceGuy's (OG Creator) Team Fortress Bot Mod:
If you wanna see the original one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=352877666

If you're having trouble, I would highly recommend go to the bugs discussion.

F.Y.I The Code base is pretty old so there’s bugs in it.
Required Team Fortress 2
Tags: Open Fortress, Team Fortress 2, TF2, Models, Model, Weapons, Sourcemod, Resources, TFC, Team Fortress Classic
Popular Discussions View All (5)
59
21 Sep @ 6:54am
PINNED: Bugs
ヅSakiyaNoombaヅ
9
22 Sep @ 7:11am
PINNED: Suggestions
ヅSakiyaNoombaヅ
34 Comments
ヅSakiyaNoombaヅ  [author] 4 Oct @ 11:36am 
Once it is released I’ll try to work on it as soon as possible but no promises though
regunkyle 3 Oct @ 4:59pm 
3 DYAS
AtomicLemon 25 Sep @ 10:52pm 
how do i get rid of the errors
ヅSakiyaNoombaヅ  [author] 7 Sep @ 10:44am 
@death2341 That's odd, I made two options, One for the Robots and the other Specifically for the Mercs. that's very strange that they disappear after disabling it.
death2341 7 Sep @ 8:37am 
hey im having an issue, where either all the mercs spawn as zombies, or when i disable the zombie mod then they dont exist/error, if they follow the system of the halloween fully thats cool but would like to disable that system, if not then....

and before you ask yes both TF2 is enabled and installed
ヅSakiyaNoombaヅ  [author] 3 Sep @ 7:59pm 
Loads of errors plus I abandoned it back then
nahuelbarcelo2016 3 Sep @ 4:53pm 
what caused it to go down in the first place though
nahuelbarcelo2016 3 Sep @ 4:53pm 
wow this mod is back that's cool
ThePear 2 Sep @ 9:06am 
Sadly, the weapon pack #2 doesn't exist.
Saddest Horse 23 Aug @ 10:18am 
Engineer, Medic And Sniper Doesn't Attack Custom NPC's