Crusader Kings III

Crusader Kings III

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1.9.2020 klo 18.31
9.9. klo 8.03
27 muutosilmoitusta ( näytä )

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Kuvaus
Updated for 1.17
Mod adds more building slots for common buildings.
Counties now have 9 slots
Baronies 6 slots

Work in progress for more slots for duchy special buildings.

Save compatibility:
not compatible with saves before mod switching-on
You should start new game.

Compatibility:
Mod heavily changes guiwindow_county_view.gui
Also changes small part in NProvince в common\defines\defines.txt

Not compatible with Ironman and Achievments.

Submod
Few more building slots
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2222683543

Separated branch with 16 slots.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2240104972

Godherja compatibility (updated fot 1.11)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2876878983

Elder Kings 2 compatibility (updated fot 1.17)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=2893651850

The Fallen Eagle compatibility (updated fot 1.15)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2841642945

More Bookmarks+(updated for 1.16)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3067392908

Weight of Crown (updated for 1.16)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284125416

A Game of Thrones (updated for 1.17)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316173814

Vassal Buildings Replaceable (updated for 1.13)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3349270766

Princes of Darkness (updated for 1.17)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3247276001

After The End(1.17)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3518193723
305 kommenttia
misha_archmage  [tekijä] 10 tuntia sitten 
@Primarch sarge Yes it will be issues, both mods incompatible,
Primarch sarge 15 tuntia sitten 
Would this mod have any issues with CoW3?
misha_archmage  [tekijä] 18.9. klo 12.39 
@InkompleteWish Yes, it possible. Block located in the files in folder workshop/content/1158310/2993056101/common/buildings/ this is for LOTR
InkompleteWish 18.9. klo 12.01 
Hi! Just a question in general as i am using this with my Total Converstion mods of Game of Thrones and Lord of the Rings but is there a way to disable the locked buildings modifier (or whatever you wanna call it) due to having the wrong culture/faith?

I have pre-existing buildings locked because i am not part of the culture/faith that created them. Just wondered if theres a way to make it possible for me to have access to these buildings since the conversion mod allows that.

So currently i will have to decide to either not use this mod and make use of the pre-existing buildings OR use the mods and get locked out of bonuses that i should have access to.

Would be happy about an answer at some point and sorry for the wall of text. :)

Thanks!
-Ink
jojobe 30.8. klo 21.53 
Elder Kings please
Lord_Weasel 24.8. klo 22.45 
I've noticed this actually makes the game quite a bit harder since the AI is usually able to get actual stationing bonuses together
misha_archmage  [tekijä] 19.8. klo 12.31 
@amirgrrs patch can be used with this mod or 16 slots it's universal
amirgrrs 19.8. klo 7.29 
hello why this list has no submod for lotr...but the 16 slot version does
King of Winter 6.7. klo 17.23 
Awesome, Thank you tons.
misha_archmage  [tekijä] 6.7. klo 3.51