Cities: Skylines

Cities: Skylines

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FPS Booster
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339.086 KB
2020년 5월 22일 오후 6시 38분
2023년 7월 21일 오후 1시 56분
업데이트 노트 36개 (보기)

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FPS Booster

설명
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc.

Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full speed(laptops/notebooks) - FPS limiter included

Mini FPS Booster is not required. It won't make your game faster when FPS Booster is subscribed
FPS Booster includes all patches from Mini FPS Booster.


Compatibility:

How it works
Each frame, the game updates over 10,000 UI components, most of which don't need updating (thanks to @Egi for proving that!) - FPS Booster prevents the useless updates, which reduces CPU strain and makes the game run faster.

To achieve this, I rename the Update() and LateUpdate() method on the UIComponent base class so Unity Engine will not call them automatically from its update loop.

Patching of core game files is done before Mono runtime initializes Unity Engine.

All modifications to the game files and later mods(incompatible) are performed at runtime in-memory and they cannot be reverted while game is running, due to limitations of assembly loading.

Since everything is done at runtime, files don't have to be recompiled and remain unchanged, so there is no risk of file corruption and the mod can be unsubscribed at any time.

The mod implements few layers of protection against unexpected state, like game update or new DLC - at worst it will load an original(untouched) assemblies and disable itself.

All updates of modified types are performed by custom update loop. Instances of objects are collected in a few different ways depends on type of objects and updated in specific order to prevent rendering issues like lagging behind user input.

Incompatible mods
At a time of writing this page there was no single mod reported as incompatible.

Built-in Auto-patcher is responsible for scanning every single mod which game is trying to load to find incompatible instructions or constructs which needs to be patched. If something go wrong, patcher will load original file and then report to the user about that, along with information which mod may cause issues(not all incompatibilities can be spotted easily).

Eventual incompatibilities may result in UI problems:
  • lack of responsiveness,
  • issues with arranging UI elements,
  • missing UI elements,
  • issues with showing/hiding mod panes

IMPORTANT NOTES
Disabling FPS Booster without either unsubscribing or disabling Patch Loader will not disable processing of FPS Booster patches (limitation).

Enabled FPS Booster mod will be trying to subscribe Patch Loader mod automatically if not found.

--noWorkshop or --disableMods game commandline arguments are respected by Patch Loader, which means that patching will be skipped if Steam version of Patch Loader is installed/subscribed.

Known issues:
If you see An critical error occured while patching game! warning after starting the game and FPS Booster was working correctly before, you need to close the game and Steam client completely then start Steam and the game in that order.

If you run the game before Steam client (e.g. using game shortcut) Steam client will interrupt patching and FPS Booster won't work until you restart Steam.

Temporary solution: Always run Steam client first before you run the game.

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Missing font characters with font from Asian region (Chinese/Korean/Japan) or other font related issues?
Temporary solution: Disable Custom Font Manager in the mod options - it will fix the problem I'll try to find better solution.

---

If you experience a bit longer savegame loading turn off Loading screen cooldown -> reduced fps affects loading speed because game divides loading process into actions per frame -> more FPS, more actions performed in the same timespan

Discord text chat [discord.gg](search for Krzychu124 channel)

[www.paypal.com]

Search tags: FPS Booster, FPS_Booster, FPSBooster, fps, boost, improve, frame-rate, framerate, low fps
인기 토론 모두 보기(42)
18
2023년 10월 11일 오전 9시 03분
Critical Error always appears
3eongs5
26
2024년 1월 5일 오후 4시 48분
Error after opening the game on an m1 mac
Tankblaster
15
2023년 4월 10일 오후 3시 52분
고정됨: [SOLVED] FPS Booster does not work on Linux
Syd Bat
댓글 1,556
Neo71 2025년 10월 30일 오후 2시 53분 
WOW this MOD is BONKERS
i cannot believe my R5 5600g jumped from 40fps (in a new map) to 140 FPS
congrats to everyone involved
Vingle™ 2025년 10월 3일 오후 6시 58분 
There are 2 time periods. Before this, and after this. 10/10 works wonders :SpRad_ThumbsUp:
glitchycrmareli 2025년 9월 29일 오후 1시 25분 
In one of the comments some guy wrote about Cities Skylines running in Proton and this mod:

"you could solve this by simply adding WINEDLLOVERRIDES='winhttp=n,b' to your steam launch options, this ensures that wine will try to load the doorstop winhttp.dll and only use the version built into wine as a fallback"

And it DOES work. Flawlessly even
Krzychu1245  [작성자] 2025년 9월 22일 오전 11시 55분 
@guillermo2000.4 make sure that Patch Loader mod (mod dependency) is subscribed, enabled, and working correctly.
guillermo2000.4 2025년 9월 22일 오전 7시 03분 
Morning everyone. I have a issue with this mod. The control panel of this mod shows a message that can read "FPS Booster Status: Not Working". I have a "good machine" with Windows 11, 16 gb RAM, GPU 3050 6GB and I5 13420H. Anyone can help me? Thanks
belqta__ 2025년 9월 20일 오후 12시 49분 
OMG
This mod is such a treasure! True treasure!
There are 100% no problems and working very very well. Im playing in 4K and this thing boost my FPS from 40 to 100 average and 180 in some max scenes. Also the game running lot smooth than before.
A huge THANK YOU for the author of this mod.
P.s. For those who may have problems - change your machines! The problem is somewhere in your game.
rip6 2025년 9월 16일 오전 1시 39분 
Amazing mod! my fps tripled from 20-ish fps to 60+, and cpu+ram usage didn't increase at all. Paradox should incorporate this into vanilla tbh
Icarus 2025년 9월 9일 오전 10시 53분 
Scrolling in and out is MUCH smoother with this mod, fps doubled on average, gpu/cpu/ram usage didnt increase much. on 9800x3d - 9070xt - 64GB 6000mhz RAM pc
Krzychu1245  [작성자] 2025년 9월 2일 오후 1시 04분 
@鸢尾 nothing really changed in the past two years in vanilla CS1. Make sure you have enough ram and/or page file size is large enough.
Custom assets but also game DLCs require a lot of RAM to load. If the game is crasing while loading a savegamne then at 99.9% it run out of memory .
鸢尾 2025년 9월 2일 오후 12시 33분 
@Krzychu1245 It's not working anymore, my computer will take five to ten minutes to load and then crash and restart