RimWorld
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Biomes! Islands
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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47.732 MB
27 mrt 2020 om 20:23
30 apr 2024 om 12:49
42 wijzigingsnotities (weergeven)

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Biomes! Islands

In 2 verzamelingen van Draegon1993
Biomes! Mod Series
7 items
Biomes! Team Suggested Mods
27 items
Omschrijving
[www.patreon.com]



This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including:

Sea Life: Bring the water to life with complete aquatic ecosystems, from seaweed to sardines to sharks!

Birds: from the tiny kiwi to the great omegadodo--and seagulls. So many seagulls.

Crabs: Tough, dangerous, give good leather when slaughtered. Hermit, blue, fiddler, clutter and more!

Crops: Devil’s claw, coconuts, oranges! Everything you want to find on an island!

AND MORE - play to find out!




Our goal as a mod series is to add new environments that we feel the vanilla game is sorely lacking, which in this case is islands! Biomes! Islands currently adds six types of island, Tropical, Atoll, Boreal, Tundra, Temperate, and Desert, each with things to make them unique from vanilla biomes!

Islands are isolated, requiring transport pods to leave (or modded transports like STRS), but traders, visitors, and raiders will still swim out to you at the normal rate.

Temperate Islands are mild and pleasant, a great introduction to island life.

Atolls have a unique beauty along with unique challenge. Building is made difficult both by lack of ore, and by the large lagoon taking up a great deal of space. The Atoll does make up for this in one way however, with a stunning abundance of wildlife; the adorable kiwi and the majestic manta ray are just two examples.

Desert islands are somewhat barren, but still have plenty of fish! Settle here to see lots of unique crabs - some of which can haul.

Tropical Islands are jungle-level dense when it comes to vegetation but have a lot more land for building on. They can also generate with mountains and have lots of natural food you can gather. These islands have more dangerous predators but are still great for a tropical getaway!

Boreal Islands are cold, but ultimately hospitable. Watch the ocean for schools of whales!

Tundra Islands are cold, isolated, and desolate with rocky beaches. Planning is critical to survival here.


Suggested mods to use alongside Islands:
Sandcastles for beach-time fun!
Boats
Natural Paths for pretty paths made from natural terrain
Vanilla Furniture Expanded - Architect for the heavy bridges!!
Vanilla Fishing Expanded for the delicious fish!

This mod is compatible with many mods, important ones being Boats and other biomes mods! :D




Mod head: Draegon

Bendgeidfran: Sound effects
Draegon: Art, especially the crabs
Evalynn: Art
Erin: Art, especially the sea otter and other cute creatures
Luizi: Art, especially the flamingos
Odeum: XML and C#, especially for the use of BiomesKit
Pullmylever: Music
Pyrce: C#, especially the use of SwimKit and TerrainMovementKit to allow for aquatic animals
Zylle: XML and C#, especially terrain generation


Special thanks:
Jecrell: Many thanks to him for the amazing Biomes! word logo design.
OskarPotocki for the awesome new Biomes! backgrounds!

Ottersholdshands for the trailer he made for us!

Japanese translation by Lucifel



Q: What makes your islands unique?
A: We add multiple new plants and animals as well as unique terrain generation! Many of the animals are also purely aquatic!

Q: Will this mod continue to be updated?
A: Yes! We're hoping to add some TLC updates in the future!

Q: Does this work with other biomes mods?
A: Yes, yes it does!

Q: Do raids still happen on islands?
A: Yes, both drop pod raids and walk-in raids still happen.

Q: Can this be added mid-game?
A: Yes, but the new biomes themselves will NOT show up.

Q: CE compatible?
A: No, but if you make a patch let us know!

Q: How do I feed tamed aquatic animals?
A: You use fish food! Fish food is made like kibble, in the butcher bench! It doesn't degrade at all, even in water!

Q: Why am I getting a black screen after loading the mod after the update?
A: You need the new mod requirement for Islands, Pathfinding Framework!


[ko-fi.com]

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Populaire discussies Alles weergeven (11)
238
23 jul om 5:24
Bug reporting: POST BUGS AND ISSUES HERE
Draegon1993
61
3 jul om 2:58
Suggestions thread: Post suggestions here!
Draegon1993
8
19 mei 2024 om 12:34
[SOLVED] Compatibility between Alpha Biomes and Biomes! Islands
WaxWorm
1.364 opmerkingen
Love this cutie mod
Relsai 14 okt om 22:30 
One of my favorite mods, waiting for update!!
jadabandon 6 okt om 3:56 
Dang I will have to keep checking back in on this mod to see if it gets updated
Draegon1993  [auteur] 26 sep om 17:52 
@Balthazad No, but I do have good news that we have an aquatic pathfinding system again :D
Balthazad 26 sep om 14:13 
any guesses how long...?
Draegon1993  [auteur] 25 sep om 16:15 
@Senpaii No
Senpaii 25 sep om 15:35 
wait this mod works for 1.6 now?
Omg and they're on the logo ♥:slimetabby:
Draegon1993  [auteur] 22 sep om 11:48 
@DuckGoosebear PrairieDogLover Probably the hermit crab imo. The shells especially turned out really nice
Btw whats the cutest critter added by this mod?