Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem










I'm assuming the problem is weird lighting (casue you didn't specify). And that would be caused by not setting the correct model entity settings in hammer, which can only be fixed if the mapper changes it and recompiles the map.
THIS (maybe is part of the door's texture).
It don't show on the Wrecked one.
I wanted to make a mod including those i know of. Including some world textures and a fridge as well. I'm just a little too busy with other things so i can't sit down and mod a lot.
But its of no use anymore because they added a change to the game itself, where the model now loads a different material than the living charger.
So i suppose i could just remove the mention of it. Thanks.
The one time i did, i got a buncha people say "this already exists, you're copying them" :v