Left 4 Dead 2

Left 4 Dead 2

🩹Prop Fix Pack (70+ models)
308 Comments
мяFunreal  [author] 20 hours ago 
if the model isn't broken in vanilla, no i can't.
I'm assuming the problem is weird lighting (casue you didn't specify). And that would be caused by not setting the correct model entity settings in hammer, which can only be fixed if the mapper changes it and recompiles the map.
Ellis Gaming 25 Oct @ 6:10am 
can you please make a fix for the shrubs in custom campaigns
伟大勇者剣鉄也 13 Oct @ 7:03am 
The flatnose truck(not Wrecked) got some issue I think,just like
THIS (maybe is part of the door's texture).
It don't show on the Wrecked one.
мяFunreal  [author] 11 Sep @ 11:26am 
Yes, it does.
мяFunreal  [author] 9 Sep @ 1:27am 
Ah yea, all those props with way too strong cubemaps. There's a few of those.
I wanted to make a mod including those i know of. Including some world textures and a fridge as well. I'm just a little too busy with other things so i can't sit down and mod a lot.
мяFunreal  [author] 21 Aug @ 12:42pm 
I just had a look. Turns out the vmt for it is still there.
But its of no use anymore because they added a change to the game itself, where the model now loads a different material than the living charger.

So i suppose i could just remove the mention of it. Thanks.
Agent A38 21 Aug @ 8:19am 
Just a heads-up you still mention the hung charger texture change in the mod description and in a screenshot despite the fact that you removed this change from the mod.
KHR3b 7 Jul @ 8:25am 
rip CS:S sedan
мяFunreal  [author] 1 Jun @ 4:09am 
why does everyone always want me to port my stuff over to gmod.
The one time i did, i got a buncha people say "this already exists, you're copying them" :v
Deadmau5UltraAnimals 31 May @ 10:25pm 
good work that nobody else would do. 5/5
Deadmau5UltraAnimals 31 May @ 10:25pm 
you must really enjoy l4d to do this modpack!! I'd say this type of stuff it might be more appreciated over on garys mod
sinwithagrin 15 May @ 6:38pm 
how about a fix for the goddamned lights? no one has a fix for them. light_shop_off just in case anyone has no idea what im talking about
Priest 28 Jan @ 6:39am 
Very nice, thank you for the answer
мяFunreal  [author] 28 Jan @ 4:35am 
Yeah, all except that one model precache will work online.
Priest 28 Jan @ 4:14am 
Hello, does it work online?
мяFunreal  [author] 20 Dec, 2024 @ 7:51am 
My Auismus Maximus granted you another update.

The Waterwheel assembly had horrible uvmaps, inverted normals, and a badly fitted collisionmesh. the belt on the entire had such a crappy uvmap that parts of it was "moving" the wrong way and used a bad texture that did not tile to begin with. Which is funny, because they used a whole separate texture for the belt. While the texture that the body had, had a perfectly fine, tileable, high quality belt texture.

The TLS gang took more effort to make it bad. Which is hilarious.

Oh and i also added a vscript to precache the van in c10m1. They added it via vscripts, but it was not precached, so they had a funny little lag spike every time you load the map.
Which is probably masked by the already laggy L4D1 CI on the map. But since i fixed that part already, the van caused more lags of its own. Lol.
g0blin79 12 Dec, 2024 @ 7:24pm 
autism (autism)
King of Crime 7 Dec, 2024 @ 10:14pm 
I have genuine admiration for your autism. Thanks for this awesome mod.
мяFunreal  [author] 20 Sep, 2024 @ 4:52pm 
No, because i absolutely despise "pack mods". Because you're not putting any effort into it, other than using crowbar to unpack, and then repack the mods to upload.

If you want to make a pack, just make a collection.
choom 20 Sep, 2024 @ 3:59pm 
can i include this mod and the other ones in the collection in a pack i'm putting together?
CesarGB 16 Aug, 2024 @ 10:15pm 
I had only subscribed for the Dieselcan.mdl fix as I was missing it when I subscribed to Better Gas Can Textures and noticed the missing texture, even at the time I didn't notice the rest of the broken elements. I hope I'm not bothering you with this but I have no problem with noticing the rest of the broken elements, so could you please create another Dieselcan.mdl fix but as a standalone add-on?
mackkings 1 Jul, 2024 @ 11:12am 
there is even a hl1 asset used for the clipboard
мяFunreal  [author] 4 Jun, 2024 @ 3:38am 
Holes under cars, how neat.
I'll add that to my to do list. But i'll probably release it as a separate addon, just like the police car. cause some mods out there do modify vehicles too.
Erderskull 3 Jun, 2024 @ 7:22pm 
this needs a little fix

https://imgur.com/kGfkrAq
Big Chungy 20 May, 2024 @ 6:57am 
wow been playing l4d2 for over a decade and never noticed any of these (maybe a few but disregarded them) and now that I've seen the screenshots I've noticed how hideous a lot of valve's assets are x.x
мяFunreal  [author] 12 May, 2024 @ 3:20pm 
You could always modify the load order to change which has higher priority
RedBigEvilDevil 12 May, 2024 @ 6:00am 
@мяFunreal Sorry, could you talk to the developer of this mod to add it to yours? because it conflicts, and it would be great to add new railway carriage to your platforms https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2741238262
мяFunreal  [author] 4 May, 2024 @ 3:17am 
i don't speak your language, but i'm assuming you ask if this works on workshop maps.
Yes, these props work on all maps, no matter how you got them into the game.
►†.ξᶫ♥ᵞ シ 3 May, 2024 @ 10:37pm 
Funciona con mapas de la workshop?
Trustworthy Around Explosives 12 Jan, 2024 @ 8:44am 
No idea how valve didn't see some of these while creating/porting the maps.
мяFunreal  [author] 18 Dec, 2023 @ 11:25am 
glad to be of service
🌻 Luucy 🌻 18 Dec, 2023 @ 11:12am 
Thanks for the update! :)
bearishplane17 22 Sep, 2023 @ 10:59am 
Not bad man, you did a good on looking for these and fixing them up.
мяFunreal  [author] 31 Aug, 2023 @ 4:14pm 
Oh, that one.
Yea the maps have a LOT of props that are set to just not render at all on "low DX settings".
that was one of the spots I showed to one of the guys who would be capable of updating the game. there's still a lot more though. if i remember correctly, there's thousands of them across all maps.
(^^^) Xeno 31 Aug, 2023 @ 6:21am 
мяFunreal  [author] 31 Aug, 2023 @ 5:16am 
What railing issue?
I don't remember there being a railing that I had fixed.
You could check the list of all modified files and see if that rail is in there.
(^^^) Xeno 30 Aug, 2023 @ 6:21am 
I noticed you already fixed the railing problem on No Mercy, or did you? I don't know if you know you did.
мяFunreal  [author] 24 Aug, 2023 @ 4:18am 
I got a "Fix suggestion thread" where everyone can post bugs they found.
The last few were all from this thread
Babb56 23 Aug, 2023 @ 10:28pm 
how can you be so detailed to find all the errors
мяFunreal  [author] 12 Jul, 2023 @ 12:01pm 
i thought i had done that, but i may have forgotten if i had actually done so.
i'll check up on the lightbar fix and see if i did the antenna too
Castle 12 Jul, 2023 @ 10:33am 
Will the police cars eventually get the fixed antenna UVs?
мяFunreal  [author] 4 Jun, 2023 @ 2:34am 
Slightly odd smoothing, which happens on a few models.
I don't really want to recompile a large model like that to fix a small spot. cause it will mess up the lighting on lots of maps.
But i'll add it to my to do list to loot at later.
B-TO480 3 Jun, 2023 @ 4:56pm 
Hello! I think I have found a model with wierd mesh:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2984607397
It's used on the beggining of The Parish. The bus-driver's window has bad mesh (I think) so the cubemap reflections look bad compared to the other windows.
I guess you can fix/improve that for a mod/add-on idea if you want, and I hope I'm not wasting your time for giving notice of something you already knew.
Thanks 4 Reading and Have a nice day!:steamthumbsup::lunar2019grinningpig:
мяFunreal  [author] 28 May, 2023 @ 2:59am 
I have no idea what models that mod changes. You'll have to find out yourself.
cool 27 May, 2023 @ 4:19pm 
does this work with gta hd universe vehicles?
makashi 15 May, 2023 @ 11:52am 
Very good mod, thanks for this.
XXX GO 4 May, 2023 @ 4:46pm 
Thank you for the update
🌻 Luucy 🌻 1 May, 2023 @ 12:44pm 
Awesome mod, keep up the good work! :)
Lee Winston 26 Apr, 2023 @ 11:06pm 
I hope to produce a model of the entire game to reproduce high-quality repairs