Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Showing 31-45 of 286 active topics
1
20 Jul @ 1:35pm
Hostile Wanderer stay in place and never despawn until triggered by player, starts attacking
Kzk
2
19 Jul @ 10:48am
The Bandits where replaced by naked zombies
Rickerson
5
18 Jul @ 7:38am
Petition to add a blacklist to weapon and ammo buildings on the map. Unplayable because I lose all weapons and ammo.
GhostManPRO
1
13 Jul @ 12:14pm
ACTUALLY getting swiped by fence lunges
bingusboy
2
13 Jul @ 2:16am
ERROR SPAM with Improved Projectile MOD (FIXED)
RizlaMir
1
10 Jul @ 12:41pm
Incompatibility with Soto
KodeMan
0
7 Jul @ 8:33am
CANT SEE THE MOD BANDIT WHEN CHOOSING MODS
azizzz
4
3 Jul @ 6:12pm
Ideas how to fix Bandits Movement & Attacking
Delaxyo
0
3 Jul @ 2:19am
Bandits spawn as zombie with Brita's Armor/Weapon, also Boots Expanded in MP only
🍂AkutFas
2
2 Jul @ 9:33am
Error popping everytime that a firefight happens
Tonin_Rodrigues
1
2 Jul @ 7:37am
Bandit gunshots dont atract zombies
Vitriol ☧
3
1 Jul @ 9:10pm
Some questions about the AI logic of Bandits behavior
Strack Chen
0
29 Jun @ 7:35am
[BUG] Bandit spawn settings tab missing in sandbox (Bandits b42)
AlDenTe
16
1
25 Jun @ 11:38am
[BUG REPORT] Bandit spawned as Zombie instead human (admin spawn)
logan.ho13
0
24 Jun @ 12:42am
Spawn distance
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