RimWorld
Vanilla Outposts Expanded
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Hiển thị 1-15 trên 125 chủ đề hoạt động
4
25 Thg08 @ 2:50am
Is “disable outpost raids” setting missing?
ArgensVentus
3
18 Thg08 @ 9:52am
Way to make town require only 1 settlement?
Rice Trispy
1
14 Thg07 @ 12:32am
Town Outpost Requirements
z@c
0
9 Thg07 @ 8:50am
[Suggestion] Let mechanoids be assigned to outposts?
Raysør
0
4 Thg04 @ 4:44pm
How to adjust Village requirements?
TamTroll
1
19 Thg02 @ 5:23am
Bug: Fishing outpost delivers negative rare items
Fluffer
0
8 Thg02 @ 2:35pm
[Request] Reinforcements and in map air bombardment
Azraile
14
28 Thg12, 2024 @ 3:10pm
Pawn Drug Dependency
Game Dev Friend
1
25 Thg11, 2024 @ 5:13pm
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
0
8 Thg10, 2024 @ 3:07pm
Outpost Pawns Have Their Needs Filled Instantly
Rotrules
1
29 Thg09, 2024 @ 6:20am
Research outpost mechanics?
M4ck
9
8 Thg08, 2024 @ 10:34am
Bug: Error in removing Raid
Dukkokun
2
22 Thg07, 2024 @ 1:34pm
[Request] Let any additional colonists and mod content (airships) leave before hiding an outpost map after finished raid event
blenderbush
0
2 Thg06, 2024 @ 6:59pm
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
2
9 Thg05, 2024 @ 5:21pm
[bug] Going fight mecanoid ship with 2 main battle tank, 1 transport trooper, 1 cargo vehicule => map all grey
Bruno
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