RimWorld

RimWorld

Vanilla Outposts Expanded
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Näytetään 1-15 / 125 aktiivisesta aiheesta
4
25.8. klo 2.50
Is “disable outpost raids” setting missing?
ArgensVentus
3
18.8. klo 9.52
Way to make town require only 1 settlement?
Rice Trispy
1
14.7. klo 0.32
Town Outpost Requirements
z@c
0
9.7. klo 8.50
[Suggestion] Let mechanoids be assigned to outposts?
Raysør
0
4.4. klo 16.44
How to adjust Village requirements?
TamTroll
1
19.2. klo 5.23
Bug: Fishing outpost delivers negative rare items
Fluffer
0
8.2. klo 14.35
[Request] Reinforcements and in map air bombardment
Azraile
14
28.12.2024 klo 15.10
Pawn Drug Dependency
Game Dev Friend
1
25.11.2024 klo 17.13
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
0
8.10.2024 klo 15.07
Outpost Pawns Have Their Needs Filled Instantly
Rotrules
1
29.9.2024 klo 6.20
Research outpost mechanics?
M4ck
9
8.8.2024 klo 10.34
Bug: Error in removing Raid
Dukkokun
2
22.7.2024 klo 13.34
[Request] Let any additional colonists and mod content (airships) leave before hiding an outpost map after finished raid event
blenderbush
0
2.6.2024 klo 18.59
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
2
9.5.2024 klo 17.21
[bug] Going fight mecanoid ship with 2 main battle tank, 1 transport trooper, 1 cargo vehicule => map all grey
Bruno
Sivua kohden: 1530 50