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I know. when this happens, as I said, if the the author.
not you, goes to the map editor & publshes it again, it is normaly solved.
then & only then, will unsubscribing & resubscribing, have any effect.
it may happen to your map later.
it has happened to a couple of mine, that previously appeared in the list & played fine.
as for our maps being in the puzzle folder, thankyou for this information :)
It's a good idea to keep a backup of this Puzzles folder on an external drive.
Unsubscribing and then subscribing again has no effect.
I've only published one chamber myself as yet and I had no problems with that.
without pc problems the maps that won't add to the list.
can normaly be solved, by the aurthor going into the editor & without altering anything,
selecting publish, as they did the 1st time.
this glitch / bug happens with maps previously adding to the list without a problem.
if a map does not add to the list on the 1st attempt at publishing.
you may have to remove items or antlines, to publish it.
I hope you find this helpfull in the future :)
For the download problem: yes, some maps don't work. And sorry, but I changed my pc, so I can only update No 18 and up!
I'm trying to do your maps in sequence but some of them refuse to add to my queue when I subscribe them, this has happened with a few others also. That's why I've missed out on your numbers 3, 4 and 5. Has this happened to anyone else? Anyway, cheers and on to the next :)
snapshots of the wrong map.
from the entrance, it looked daunting.
lots of buttons & areas, with no visable way to get to them. good effect.
the light bridge was good. lucky for me, I have seen before.
could not see what a lot of the buttons & gates / switches did, but it worked.
good use of panels & stairs. comes together well,
but timing to get sphere onto button past panels, took many goes.
once, it even fliped the sphere to my area.
it often hit side of the button, but not on it. (maybe slight re-design here ? perhaps faithplate would be a little lower & easier to hit ? it could fire sphere to button, with precision accuracy.)
your map your choice.
but did it in the end.
killing turrets, always good.
nice route after laser field down, took cube to exit area. perhaps a use here for the cube ?
good fun.
please try, rate & comment on my map:
simple turret problem 3: ( leap of faith )
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=81325673
Simply getting out of the room with the mesh floor wasn't the problem for me, but the only way I found to get to the other side of the laser field for the exit involved getting up on to one of the angled panels, following the path round and dropping down the shaft. If there's another way, I need to keep testing :-)
I'd recommend much less clustering of items, and try to use fewer of them in general. Especially the buttons ... my god ... the buttons ...
(As a final note, I haven't checked, but I'm pretty sure you can get stuck by losing a cube or two in some places.)