Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
/admin
/spawnitem GravityConsole
/admin
It will solve such problems - people, who play singleplayer or multiplayer with friends, will be able to spawn it only once, and then craft everything without requirment to learn item IDs and switch to admin mode multiple times. While people, who play on public servers, wont ever get it (unless admin will leave such table somewere, where everyone can reach it)
But I wonder whether it is safe to let everyone get this tool easily in a multiplay scenario. I know there are so many way to aviod this kind of barrier, but better than not. This is what I think, for now.
Inside file:
{
"input" : [
{ "item" : "money", "count" : 100 }
],
"output" : {
"item" : "GravityConsole",
"count" : 1
},
"groups" : [ "inventorstable" ]
}
This way you Gravity Console will be avaiable in Inventors Table lvl 1 and higher for 100 pixels.