Sid Meier's Civilization V

Sid Meier's Civilization V

Slower Space Race
14 Comments
RetroA  [author] 17 Jul, 2017 @ 12:10pm 
@MurMax
Didn't run into any problems with the AI when testing, I think it would only be an issue if their capital was completely surrounded by forests/jungle which they tend to chop down anyway so the AI will just move them across the land as normal.
MurMax 17 Jul, 2017 @ 10:36am 
How it works with AI? I mean a situation, when in a single town far away from ocean and not connected with it with roads is one part. What should AI do in that case? Will he build roads or destroy the part and try to build it somewhere else or just will stay it at whis town untill he would be able to use it.
mathewmorris 10 Jun, 2017 @ 12:49pm 
nice
Sulphuric_Glue 10 Jun, 2017 @ 8:48am 
Since the science victory is still bloody easy and will still be easy with this mod, could you increase the production values of each spaceship part to make them longer to produce, and if possible give them a massive maintenance cost?
(This huge cost would mean that players would most likely only build spaceship parts in their capital to avoid paying a huge maintenance cost - say 75 or 100 gold per turn - while the spaceship part is in transit, which would again slow down production)
RetroA  [author] 9 Jun, 2017 @ 10:41am 
@jackson
Depends how much of a hurry you're in, especially on the harder difficulties I find!
RetroA  [author] 9 Jun, 2017 @ 10:39am 
@Misterich
I always find, for the AI at least, they will usually win a science victory before anything else. True, a culture victory can be faster but I feel you really have to focus on it and that it easier to prevent (closing borders, boosting culture etc).
Gehenna 8 Jun, 2017 @ 5:47pm 
I don't think I've ever built a spaceship component in any city except my capitol. The boosters, maybe.
Wameme 7 Jun, 2017 @ 11:27am 
W E A R E N U M B E R O N E
Misterich 7 Jun, 2017 @ 11:05am 
lol - In my eyes is the space race to slow and not too fast....
It is the culture victory that needs to be slowned
KomradKenny 5 Jun, 2017 @ 8:01pm 
tbh i didnt know i could airlift space components.
Qayn 4 Jun, 2017 @ 11:26am 
oh huh i was joking at first but seems legit.
RetroA  [author] 4 Jun, 2017 @ 8:43am 
@Gear
I had the same thought and would like something similar but since they are missile units, they don't follow the same rules of movement and would be way out of my modding expertise!
Qayn 3 Jun, 2017 @ 6:55am 
what about nukes?
Knight.R 2 Jun, 2017 @ 2:06pm 
:D