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-Do you have any other mods running?
-What DLCs do you have?
-The mod spawns 6 systems: Home and other 5 around it. - does home system spawn (it has 2 gas giants and 2 colonizable planets)? - do others spawn?
(use observe console command to easily check if the systems spawned)
Also there is no check box. You simply click on it and the corners light up. Once that is done, you go to the empire creator and in Homeworld: Name & Class select G2 System start system.
Hope this helps.
neighbor_system = { initializer = "g2_dry_system" }
neighbor_system = { initializer = "g2_temperate_system" }
neighbor_system = { initializer = "g2_cold_system" }
neighbor_system = { initializer = "g2_dyson_system" }
So i guess spawns dry first, then temperate, cold and dyson. But this is it. The same system is used for normal empires to spawn neighboring systems with habitable planets (i copied it from base game files).
Hyperlanes are completely independent - i don't think you can even edit them.
thamks ,-)
Making Your First Mod: A Guide For Primitives for how to actualy make the mod and upload it, and
Way of Modding for the basics.
Other than that, look at C:\Program Files (x86)\Steam\steamapps\common\Stellaris\common\solar_system_initializers for how the devs made solar systems, and in C:\Program Files (x86)\Steam\steamapps\workshop\content\281990 for other people's solar systems. (Mine is C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\932134194) Feel free to copy anything you need.