Starbound

Starbound

CN More Farming - Frackin' Universe
127 Comments
DoNuTyer 9 Jun @ 6:55am 
I have a problem with boiling pots... whenever I take one from my inventory the game freezes for about 3 minutes and then crashes. Do you guys have any way to fix the problem?
iter mortuus 7 Apr, 2024 @ 12:31pm 
normaly sadly
Ironence 7 Apr, 2024 @ 10:03am 
That is unfortunate. IS there a way to make it grow the stage 2 produce, or do I need to grow it normally?
iter mortuus 5 Apr, 2024 @ 6:04am 
ok nvm on my question potatoes put into extractors works just fine also with the soy beans i think thats because there like the bell peppers in that you can harvest them at different times for a different produce
Ironence 4 Apr, 2024 @ 9:34pm 
Yo how do I grow Soy beans in a FU growing tray? It only ever gives me bean sprouts.
iter mortuus 27 Mar, 2024 @ 6:08pm 
stupid question is there a plant i can grow to make cattle feed from fracken?
Colonol Nutty  [author] 11 Feb, 2024 @ 10:42am 
Looks like protogen has a conflicting material id.
TheDestroyer 10 Feb, 2024 @ 3:12pm 
Hmm, my dedicated server crashes when trying to launch this with Protogen Race:

[23:42:24.011] [Error] Fatal Exception caught: (ObjectException) Error loading object '/objects/glitch/glitchfryingstationCNYC/glitchfryingstationCNYC.object': (MaterialException) Error loading material file /tiles/materials/protoshipwall.material
Caused by: (MaterialException) Duplicate material id 652 found for material protoshipwall
Colonol Nutty  [author] 9 Feb, 2022 @ 4:13pm 
Probably not anytime soon, I'm busy with mods for other games at the moment.
Pukitaki 7 Feb, 2022 @ 8:19pm 
Any chance of an update that makes it so MFM trees drop FU fruits and MFM recipes update to use FU fruit in recipes?
Colonol Nutty  [author] 27 Jan, 2022 @ 7:17pm 
In the MFM - FU patch, it labels each food differently.
Trashiest Possum 26 Jan, 2022 @ 3:38am 
Does this label foods added by more farming as plant or meat based for FUs diet system?
ThatOneTrollyUser 6 Feb, 2021 @ 12:01am 
Nevermind I got it too work.
ThatOneTrollyUser 5 Feb, 2021 @ 11:58pm 
I have an issue where after researching the furnace in the geology section it still doesn't unlock when I have this mod installed. How do I fix this?
Navis 26 Oct, 2020 @ 11:06pm 
It seems to work again, it was surely due to recent FU updates.
Navis 19 Oct, 2020 @ 10:12am 
Well maybe it comes from FU then, I'm not really sure.
Colonol Nutty  [author] 15 Oct, 2020 @ 6:10pm 
I didn't change anything about sinks with the latest update. I didn't even touch anything crafting/object related. Simply the patch files that modify the xenolab and extraction lab objects. If Sinks aren't working, they likely haven't been working even before the update.
Navis 15 Oct, 2020 @ 6:07am 
Thanks for the new update, I didn't try everything yet, so I will tell you if I find any other issues, but so far everything works fine.

I started to recently get a new issue, I'm not sure if it's caused by the new update, but the sinks aren't more recognized as water sources.
Colonol Nutty  [author] 13 Oct, 2020 @ 10:37am 
@Hypsellis I think I've fixed the ones you've mentioned. I wasn't seeing mulch or cattle feed when putting seeds in the extraction lab, but I did add the missing ones and fixed a couple typos. Seeds should now work in the xeno lab as well.
Colonol Nutty  [author] 13 Oct, 2020 @ 8:28am 
That is better than nothing. I will see if I can devote some time this week to take a look at it.
Navis 12 Oct, 2020 @ 5:50pm 
With the new FU update, the seeds give mulch and cattle feed now instead of experience in the extraction lab, and they all give the same genes in the xenolab.

The same old issues remain as well, the bell pepper, blueberry, rosemary, finkel, and portbello mushroom seeds don't work in the extraction lab, and not any seeds work in the xenolab.
Colonol Nutty  [author] 15 Aug, 2020 @ 9:59pm 
Everything else should work fine, it's just the compatibility patch that doesn't. :)
Navis 14 Aug, 2020 @ 4:24pm 
Well I hope it will be fixed soon, I really like to play with both mods.
Colonol Nutty  [author] 23 Jul, 2020 @ 2:57pm 
Probably not for awhile.
Navis 23 Jul, 2020 @ 6:51am 
Do you still plan to fix the compability issues with FU I had reported months ago ?
Colonol Nutty  [author] 6 Feb, 2020 @ 10:27am 
Hmm, the way they work must have changed.
Navis 6 Feb, 2020 @ 4:33am 
I tried all the seed. I can confirm non of them work in the Xenolab. The bell pepper, blueberry, rosemary, finkel, and portbello mushroom seeds don't work in the extraction lab neither.
Navis 17 Jan, 2020 @ 5:21pm 
None of the seeds work into the Xenolab. I would need to check again for the extraction lab for giving you the list of all the crops which don't work.
Colonol Nutty  [author] 17 Jan, 2020 @ 4:23pm 
Do you know which ones can't?
Navis 14 Jan, 2020 @ 2:34pm 
It would be nice to be able to extract gene from seeds into Xenolab, and experience from seeds into extraction lab. I noticed while most of the seeds can be turned into experience into the extraction lab, some of them still can't.
Starblast16 13 Jan, 2020 @ 11:10am 
Not sure if this was suggested yet but it might be a good idea to make a recipe addon for Frackin Universe. Especially for the honey you can get from FU.
Roque the Rogue 8 Dec, 2019 @ 6:58pm 
Thanks Colonol Nutty, you're doing a good job! :stein:
Colonol Nutty  [author] 14 Nov, 2019 @ 7:02am 
Eventually.
EmmyBee 12 Nov, 2019 @ 3:26pm 
I cant seem to find a way to get CN salt aside from buying it, would it be possible to have a recipe for CN salt from FU salt?
Colonol Nutty  [author] 9 Nov, 2019 @ 2:56pm 
I'll add it to the ever growing list. Thanks!
ZippoMoon 9 Nov, 2019 @ 2:20pm 
The lobsters from FU's lobster traps aren't compatible with CN, the only dish that use's lobster's is the Steamed Lobster but that use's Raw Lobster and I can't find anyway to turn FU's lobster into it.
Walole 6 Jul, 2019 @ 2:56pm 
Everything seems all fine on my end now.
Dr Funny Bone 2 Jul, 2019 @ 4:39am 
Finally coffees!
KisumeBuckets 30 Jun, 2019 @ 1:51pm 
Works as intended. Thank you for the fix! :Kurumi_Emoticon:
Colonol Nutty  [author] 30 Jun, 2019 @ 1:14pm 
Coffees added.
Colonol Nutty  [author] 29 Jun, 2019 @ 8:21pm 
I'll have a look at that tomorrow.
KisumeBuckets 29 Jun, 2019 @ 7:36pm 
As previously mentioned, some of the exclusive coffee items from FU are uncraftable with this. There's a couple more not mentioned, as well (I don't remember their names). It would be nice to be able to craft these, as coffees were recently make to be integral to some of the late-game parts of FU.
Walole 27 Jun, 2019 @ 3:45am 
So there's a lot of new food items from Frackin Universe that is used in this "Madness" research tree. From that research tree a station called "Tome Dais" has some ingredients required called Blonde Coffee, Dark Roast Coffee, and Espresso. I can't make it at a coffee machine with CN More Farming.
https://i.imgur.com/QTFFrYi.png
SportyHeadShot 18 Apr, 2019 @ 12:23pm 
It must be overriding the MFM crop, it look like at one point both sources could be ground into powder according to the recipe book. Nevertheless its a great mod that makes me hungry.. lol
Colonol Nutty  [author] 18 Apr, 2019 @ 8:19am 
It could be cinnamon from Frackin' Universe.
SportyHeadShot 17 Apr, 2019 @ 11:11pm 
I seem to be having trouble making ground cinnamon from growing my own crops, Ive tried various stations to no avail. I can make it from purchased cinnamon.
chexo4 11 Feb, 2019 @ 3:13pm 
It is compatible, it just breaks the scanning quest. You just have to do the moon mission first. And FU will let you do the moon mission before you scan, so no worries.
chexo4 11 Feb, 2019 @ 3:12pm 
oh
well, it was working pretty well. Until it wasn't...
Colonol Nutty  [author] 11 Feb, 2019 @ 3:00pm 
For the record, Enhanced Storage is NOT compatible with Frackin' Universe.
https://frackinuniverse.fandom.com/wiki/Incompatible_Mods
chexo4 11 Feb, 2019 @ 2:00pm 
oh neat

Right now a whole other portion of my game is broken. Enhanced Storage is being a little shit