Banished

Banished

Hunting
38 Comments
Tom Sawyer  [author] 16 Mar, 2021 @ 2:25pm 
I made an update of the separate Hunting Tool. Now on 2x2 tiles for easy placing in forests, just as it is in North 7. Unfortunately it crashes games with old spots already placed and sincewe can't avoid auto-updating in Steam, it is for now only available on mod website. You can download the new version from banishedventures.com/mods
eatonpye 1 Mar, 2021 @ 1:53pm 
Thank you so much!
Tom Sawyer  [author] 1 Mar, 2021 @ 1:14pm 
I made a small patch for more reddish hunting and fishing spots. It gives indeed a slightly better contrast and is still banished style. It will work for this separate hunting tool here after it got updated. You can find the patch on https://www.banishedventures.com/topic/hunting-spot-color/#post-6626
eatonpye 1 Mar, 2021 @ 11:03am 
Ah, that would be great!

The tool is really hard to see anyway, in part from Banished's way of putting those symbols on the ground, below the tree cover, and in part because it's yellow, which does not show up well against white, or green. I wonder if you could make it red? I find that the basic rules of Heraldic color are a good guide to legibility. The "colors" (red, blue) can be used next to anything, the "metals" (yellow, white) can't be used next to each other, but can be used with colors, and 'self-colored' (representing an object's natural color, usually brown, green) are used hardly at all, and usually over metals.

While it's nice in some ways to have a symbol on a transparent background, it would be much easier to find if the background was a solid color contrasting with the symbol color and perhaps bordered by the symbol color. Not as elegant, perhaps, but much more practical.
Tom Sawyer  [author] 1 Mar, 2021 @ 1:54am 
The hunting tool in the current North mod was reworked on 2x2 tiles. That makes it much more easy to place in the forest. On 1x1 it would be too hard to see and to click. I will update this here on Steam next days..
eatonpye 23 Feb, 2021 @ 10:40am 
Great tool- except if there is anything on the ground, like a mushroom. Makes it hard to hunt deer where they are- in the forest. Why is the footprint of the site 3x3? Given what the tool is, wouldn't 1x1 make more sense? It would be a lot more useful that way.
Dido 17 Feb, 2020 @ 9:16am 
i liked this A LOT, next to busy labours. tried the same seed vanilla afterwards and could ALMOST hit the same numbers tho so it FEELS safer, but in fact if u play smart you can do it without, too ^^ xoxo
Puc 19 Jun, 2019 @ 3:00am 
Bogato☭, Вы подключили мод в списке модов в главном меню? Если мод подключать в уже запущенной игре, то необходимо сначала загрузить игру, а потом подключить. Сам инструмент находится там же, где и снос зданий, сбор ресурсов и т.д.
Kremochek 19 Jun, 2019 @ 1:02am 
Почему у меня ничего не появляется нового? Ни кнопки, ничего
Puc 17 Dec, 2018 @ 6:08am 
Привет, kaatrav! В этом и суть инструмента - он для микроменеджмента: его можно и нужно сносить сразу после убийства оленя. После размещения олени остаются какое-то время, но после первого же убийства начинают убегать. Это достаточно реалистично, к тому же, можно назначить несколько охотников.
Олень должен находиться в поле зрения жителя, а не в жёлтом радиусе. Даже если охотник увидел оленя по пути к своему месту работы, то первый всё равно убьёт второго. Зная такие особенности, можно хорошо скорректировать размещение инструмента. :)
kaatrav 16 Dec, 2018 @ 4:05am 
Привет! Интересная задумка... Еще не тестировала в игре, но судя по описанию у меня пожелание: Животные перемещаются достаточно быстро и пока жители/охотники дойдут они могут уйти из такого маленького радиуса охвата. Хорошо, когда животные в самом поселении или совсем рядом, но если за его пределами...
Можно ли сделать этот радиус как минимум в 3-5 раз больше (мне кажется тогда будет больше шанса, что народ успеет поймать хоть кого-то).
Очень надеюсь, что этот мод еще работает и выше написаное исправление не слишком сложно сделать...
Arhos 29 Jan, 2018 @ 7:58pm 
The huters move too slow.And the scope of it works is very small .It seems like a good mod,but in fact ,it not very useful.
VerteNinja 10 Dec, 2017 @ 5:10pm 
Not working in my game :(
Widar1988 12 Jul, 2017 @ 5:58am 
does not work.
Elessar 10 Jul, 2017 @ 9:53am 
its not working
Feralhunter 18 Jun, 2017 @ 10:30am 
Mod not working. I have no button for the hunting tool in the removal bar or anywhere else.
Fresh new game and all.
Desert Rose 14 Jun, 2017 @ 11:07pm 
I have never seen a mod that would remove toolbars either.
Tom Sawyer  [author] 13 Jun, 2017 @ 7:00am 
Good thought but that cannot be the cause. 2 items with the same priority number will appear both in the toolbar next to each other. What I can imagine is another mod that changes/hides the vanilla removal toolbar but never heard of such a mod.
HiddenSquid2020 8 Jun, 2017 @ 3:31pm 
could it be cross mod compatibility such as another mod you have enabled taking up the same slot as what the hunting slot would take up? i know each new mod usually adds a new slot but it is a possibility?
Desert Rose 3 Jun, 2017 @ 7:04am 
It is indeed enabled. It's not a big deal though honestly x3 I rarely play the game as it is.
Tom Sawyer  [author] 3 Jun, 2017 @ 12:37am 
I still have no idea what can be the cause of the missing button in your cases. I guess you did not forget to enable the mod.
Desert Rose 27 May, 2017 @ 7:50pm 
Got the same probablem as NovaCain. No hunting icon in the removal toolbar.
DonnaNana 20 May, 2017 @ 9:24am 
Love this mod!! Working great in my game!
Tom Sawyer  [author] 11 May, 2017 @ 1:28am 
It works with 1.0.6 as well as 1.0.7 beta. It's a bow and arrow icon. Unfortunately I have no idea why it doesn't appear in your toolbar. It's the first time I hear it.
NovaCain 10 May, 2017 @ 9:11pm 
I'm not sure if I'm stupid, or this mod doesn't work with the most recent update, I don't see any menu option in the removal toolbar.
sleepmasterflex 9 May, 2017 @ 10:49pm 
Thanks for creating this mod.
tilarium 7 May, 2017 @ 12:15pm 
So this (and the fly fishing mod) are a mix between the buildings (without needing the buildings) and the harvest stone/iron/wood commands? Very interesting concept and going to add this to my mods list next time I play!
DeLaney 6 May, 2017 @ 9:30pm 
Thank you very much!
Azure Amalthea 6 May, 2017 @ 5:35pm 
Oh that's really good to know. Subbed to both and was wondering, too. Great ideas for mods. ^_^
Tom Sawyer  [author] 6 May, 2017 @ 5:32pm 
You can use the hunting tool and fly-fishing together. They are red marked in your mod list because of a shared file but it works. I will fix that. The shown conflict is unnecessary.
DeLaney 6 May, 2017 @ 4:38pm 
I'm unable to use the Fly Fishing Mod along with this one. Only one or the other. Not sure why.
Azure Amalthea 6 May, 2017 @ 1:54pm 
Very useful mod. Thank you for making this!
Vulpio fon Fox 6 May, 2017 @ 8:46am 
Божечки, никаких больше голодных взглядов в сторону курсирующих туда сюда оленей, спасибо!
RenWex 6 May, 2017 @ 3:12am 
Finally someone does this! :) Should be in vanilla game
endospore64 5 May, 2017 @ 6:48pm 
Great mod, works great!
FoxHat 5 May, 2017 @ 3:41am 
Lovely. Will subscribe it and see how it goes
Tom Sawyer  [author] 5 May, 2017 @ 3:39am 
It does not need any construction. Just a free spot on the ground with 3x3 tiles.
FoxHat 4 May, 2017 @ 7:20pm 
Interesting. Does it require Hunter Cabin?